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1998-10-29
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חלללללללללללללללללללללללללללללללללללללללללללללללללל†
´ ENTERTAINMENT DEMOS ´
זלללללללללללללללללללללללללללללללללללללללללללללללללל¶
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.3867 ´
זלללללללל¶
MOUSE - An animation of a mouse getting the fright of its life, with
accompanying sound effects. MOUSE won't run on a 1 Meg machine.
QUAD3DVGA - A small demo by Percy of Light. It's merely a solid 3D object
which can be spun and rotated on both axis using the mouse.
CRIME by DNT - A great debut from the former ST coders. This demo features
shaded bobs in 256 colours (the best so far), a 3D light sourced DNT logo
rotated and zoomed in real time, impressive fractal graphics where the
palette changes constantly, semi-transparent 'elasticated' circles and fast
moving patterns generated by thousands of dots. All this is accompanied by a
heavy metal soundtrack. This demo will not run on a 1 Meg machine. The
resolution must be set to 80 columns with at least 16 colours or the demo
will crash!
GEOTECH by Metal Ages and Doc - Generates fractal landscapes giving a 2D or
3D view. You even see the clouds above the landscape.
MAD - A wierd looking brightly coloured 3D texture mapped sphere rotates in
real time.
QUAD3DVGA only runs on a VGA monitor, CRIME only runs on an RGB monitor or
TV. The others will work on any monitor or TV.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חללללללללללללללללללללל†
´ S-F.3931 & S-F.3932 ´
זללללללללללללללללללללל¶
THE HUMANS DEMO by Imagitec - This must be the most impressive demo I've
seen to date. It's a comical look at the evolution of man and takes the form
of an animated cartoon with an original stereo soundtrack. Read the 'Daily
Rock' and watch the animations which follow. These cover such important
discoveries as the spear, fire, the rope, the wheel and space travel to name
but a few. You're guaranteed to split your sides laughing at this one! This
massive animation is over 3 Meg in size and requires a hard drive. However,
it will run on a 1 Meg machine (since it loads continuously). NOT VGA.
Highly recommended.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.3934 ´
זלללללללל¶
THE LEFT DONUT DEMO by Griff of Electronic Images - This is the main demo on
disk, being almost 1 Meg in size! It starts off with a title screen full of
colourful texture mapped donuts. This is followed by a number of solid 3D
goraud shaded objects, rotated and scaled in real time. The goraud shading
is the best yet and an excellent stereo soundtrack accompanies the demo.
This demo requires an RGB monitor or a TV and will not run on a 1 Meg
machine. dots, rotating through both axis in real time.
BRAINST - A short animation by Brainstorm. It features a futuristic plane
made up from numerous shapes which merge together and then disperse.
Everything is texture mapped and light sourced with reflections and shadows.
This demo runs in any mode but is at its best in 40 column true colour. It
even runs under Multi-TOS!
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.3937 ´
זלללללללל¶
FLI ANIMATIONS DISK 1 - A collection of 256 colour animations created on
the PC. A player program is supplied.
DOGBOT - A short animation of a robot-like dog running down a road.
DOMINOES - Watch one dominoe fall over and cause a chain reation.
CLOCK3 - As the clock hands turn, the clock melts, the sand runs through the
hour glass and the handle melts and flickers out, leaving you in complete
darkness!
VP HAND - An animation of a human hand turning through 180 degrees. The
flesh vanishes as the hand turns, revealing the bones within. VP HAND will
not run on a 1 Meg machine.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.3938 ´
זלללללללל¶
FLI ANIMATIONS DISK 2 - A collection of 256 colour animations created on the
PC. A player program is supplied.
APPLE - An apple bounces on a wooden table top. Each time it hits the table,
it spreads out like a soft ball!
BART - Bart Simpson fires a catapult at you through the monitor!
FOREMAN - A robot man made up from 'building blocks' marches on happily.
JABBER - This features something resembling a speech bubble with moving eyes
and jaw! It appears to be having a conversation with you!
MOONRUN - An excellent digitised sequence of a US fighter plane flying past
a mountain range.
ROBO01 - An HGV gets up on its robotic legs, transformer style, and steps
through the traffic jam!
BALLOON - A hot air balloon flies over the city and away into the distance.
HEART & SOLE - A classic animation of a human heart beating, with a shoe in
the background. This one must be seen to be believed!
RACETRAK - An overhead view of two cars going round a racetrack. You also
get a close up of the cars' progress inset into the animation.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.3939 ´
זלללללללל¶
FLI ANIMATIONS DISK 3 - A collection of 256 colour animations created on the
PC. A player program is supplied.
BBOOP - Watch cartoon character Betty Boop mixing up the ingredients for her
next baking session.
CLOCK05 - An alarm clock, with a happy face, rings, spins around the screen
and goes crazy!
LASTHE01 - A texture mapped 3D humanoid head rotates through 360 degrees
complete with light reflecting off the moving head.
CLOCK05 won't run on a 1 Meg machine.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.3940 ´
זלללללללל¶
FLI ANIMATIONS DISK 4. FLIGHT - This is undoubtedly the best 256 colour
animation I've seen to date and it needs every byte of a 4 Meg machine! This
is an impressive animation of a futuristic fighter plane taking off from an
airstrip, joining up with another aircraft in mid flight, then returning to
base. Very highly recommended. Player program included.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.3941 ´
זלללללללל¶
FLI ANIMATIONS DISK 5 - A collection of 256 colour animations created on the
PC. A player program is supplied.
CHESHIRE - A Cheshire cat's face appears, lights up, gives an eyrie grin,
then disappears into the night.
CLOWNS - An adaptation of the 'famous' raytraced 3D clown's head spinning
through 360 degrees. The background is a digitised picture of a real clown.
FLASHLIT - A training 'film' showing the parts of a torch being assembled.
The torch then spins round and illuminates the display.
WAVELOGO - A 3D rippling effect is shown on a 3D object which does not look
unlike a shimmering block of ice.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.3942 ´
זלללללללל¶
FLI ANIMATIONS DISK 6 - A collection of 256 colour animations created on the
PC. A player program is supplied.
BBALL - A mysterious figure running with a ball.
CLOWN - The original animation of the 'now famous' 3D raytraced clown's head
spinning on screen.
COASTER - An impressive ride on a rollercoaster. You'll feel your stomach
churn with this one!
WALK3 - A 'guided tour' of a house in a 3D virtual world.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.3943 ´
זלללללללל¶
LE MANS by Brainstorm - A demo created for fans of motor racing. The title
screen is made up from a collection of digitised pictures from the French
motor racing circuit. An animation featuring a number of spectacular crashes
runs in the centre of the screen and a stereo soundtrack accompanies it.
Takes ages to load and won't run on a 1 Meg machines.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חללללללללללללללללללללללללללללללל†
´ S-F.3944, S-F.3945 & S-F.3946 ´
זללללללללללללללללללללללללללללללל¶
THE POV RAYTRACE DEMOS by DML - This is a collection of VERY high quality
precision drawn graphics created using POV Raytrace on F.3988. All pictures
are 384 x 480 24-bit true colour and an excellent 50khz stereo tracker
module plays in the background. Switch off the internal speaker to get the
best effect. Each disk contains a self running demo. Although the demos run
perfectly well from floppy, they are at their best running from a hard drive
(occupying almost 4 Megabytes of space). These demos were created with
SLIDEMOD on F.3982. NOT VGA.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.3984 ´
זלללללללל¶
FALCPLAN - Take a journey through the 'Universe'. Watch planets zoom in and
out and fly indiscriminately around your screen.
1600x600 - Using some sort of trick to boost your monitor's resolution, it
displays sixteen low res NEO pictures on screen at once. Yes, that's 16
(320x200) screens all displaying at once! NOT VGA.
FRACTAL FLIGHT by Photon - Three small demos which zoom deeper and deeper
into fractal graphics. They run at 25 frames per second and the fractals are
generated to 128 iterations.
INTEL by Black Scorpion Software - A colourful Plasma effect transforms into
a flipping logo (with Plasma effect). NOT VGA.
SPEEDER by Black Scorpion Software - This demo was based on the Super
Nintendo's Mode 7. It takes a picture, maps it onto a landscape and lets you
'drive' around it using the mouse. Hold the left button to speed up, release
it to slow down. Great 50khz stereo sound plays throughout. NOT VGA.
PLASMA 30 & PLASMA 50 by Black Scorpion Software - True colour clowns' faces
are rotated, scaled and zoomed in and out at a crazy speed. A 50khz stereo
soundtrack plays throughout. Apart from the first demo running at 30 frames
per second and the second at 50, the only other difference between them is
that the second one splits the screen into three horizontal bands, with all
three sections zooming, rotating and scaling independently of each other!
These last two demos are based on TERMFIN which is also on disk. NOT VGA.
3DTT by Brainstorm - A TT demo which runs great on the Falcon! A collection
of almost 20 solid 3D objects rotate and fly around the screen in real time.
You can move around or zoom them in and out using the mouse.
SMOOTH VECTORS by PARAGON Computers - A great graphics demo from Australia.
The background is an empty road with some nice scenery. A number of solid 3D
objects (some using gouraud shading) appear on screen and rotate. Although
the demo is silent as supplied, you can use a sound sample of your choice to
play alongside it at up to 50khz! Must be run in 256 colour 80 column,
interlace/double line off mode or your machine will lock up.
TERMFIN by Sanity - An array of impressive plasma effects combined with very
fast rotating, zooming graphics and a 50khz soundtrack.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.3985 ´
זלללללללל¶
THE BIRDY DEMO by Brainstorm - The first true colour animation on the
Falcon! An unbelievable animation of a roadrunner type bird walking
alongside a fence. Watch it turn and twist its head, watch objects fly past
and of course the shadow folows the bird's movement faithfully. A real
classic if ever I saw one!
THE CEBIT '93 DEMO by Twid - A demo coded in a week for the CeBit '93 in
Hanover. Hands up if you remember TEX? Well they're back but this time it's
on the Falcon! They have teamed up with The Lost Boys, The Respectables, ULM
and McFly to form a new group called Twid and this is their first Falcon
demo. It starts up with a title screen displaying a 3D mountain landscape.
You then get some realtime, rotated and scaled letters and a 25Mhz
soundtrack. The scroller but not for what it says! Both demos need 4 Meg.
The CEBIT DEMO will NOT run on a VGA monitor.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חללללללללללללללללללללל†
´ S-F.3986 & S-F.3987 ´
זללללללללללללללללללללל¶
FALCON MUSICAL SLIDESHOW 1 - A collection of high quality true colour 24-bit
pictures combined with an excellent 50khz stereo tracker module. This demo
is intended for installation on a hard drive (occupying almost 2.5
Megabytes) but each disk is self running and they can be run from the
floppies. Created with SLIDEMOD on F.3982. Pictures are ATOLL, AUTOMATE,
CHESS, VASE, BABY, EAGLE, S_PALACE, FALLS, THISOH, MARBALL. NOT VGA.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4208 ´
זלללללללל¶
FLI ANIMATIONS DISK 7 - A collection of 256 colour animations created on the
PC. A player program is supplied.
BOSSTALK - A humorous cartoon of two managers having a meaningless
discussion!
BUGS - Watch Bugs Bunny enjoy his carrot.
CONE - A solid 3D cone runs straight into the side of a sphere, goes
straight through it and comes out the opposite side.
FISH - A small fish swims up behind a larger one, opens up its jaws to
enormous proportions and proceeds to swallow up the large fish!
HANDS - Watch the cartoonist transform one drawing into another in this
lengthy animation.
LOGO - The animated Channel 4 logo sequence.
MATCH - A match is lit by striking it against a stone wall.
MR NUMERO - A cheerful looking cartoon character bounces along the road,
counting as he goes!
TIGERCAT - Watch the striped cat stalk across your screen.
UTT - A humorous drawing of a toilet with everything being computer related
and a small mouse scuttering along the floor!
CATESMV1 - A young lady running towards the screen, unfastening her bikini
top as she goes! ADULT ONLY.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4209 ´
זלללללללל¶
BOB 1 - A continuous demo of shaded bobs in different colours, following
different paths to create unusual patterns. One of the best displays of
shaded bobs yet. Stereo soundtrack throughout.
F** MOI 1 & F** MOI 2 - Both demos feature (different) psychedelic patterns
with a semi-transparent effect and continuous colour cycling.
MICROVO by Gen & Wax - Two demos which appear to be identical apart from the
soundtrack. They feature fast real time rotating, scaling and zooming in a
3D 'world'.
PENICHE by Gen & Wax - A solid 3D ship scaling and rotating in real time. As
with the other two, it's accompanied by a stereo soundtrack. All demos are
for RGB monitors or TVs and are NOT VGA compatible.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4210 ´
זלללללללל¶
MORPHING DEMO 1 by Black Scorpion Software - This demo was designed to show
the morphing capabilities of a forthcoming art/animation/morphing package
from Floppyshop. It shows two newsreaders who look completely un-alike,
'morph' into each other. Since the start and end pictures are 24-bit true
colour, the resulting animation is incredible! You simply cannot fail to be
amazed with this one! Needs 2 Meg of memory and a hard drive.
BOINKFAL - A sphere bounces around the screen, showing the reflection of a
lady in a slight state of undress. ADULT ONLY.
Plastic Dream by NPG - Their first demo on the Falcon. The title screen
features 5 circles, each of which contains one or more demos. These are
cycled through and feature such effects as a 3D vector tunnel which gives
the illusion of movement, a 3D spinning and rotating cube, a computerised
volcano and fast generating fractals. The cream of the crop takes Sanity's
Termfin even further! It features numerous pictures on screens zooming in
and out and changing into other pictures. Various plasma effects make an
appearance too. Plastic Dreams has a stereo soundtrack throughout. Plastic
Dreams and Boinkfal are RGB/TV only. The Morphing Demo is RGB/TV or VGA.
None of these demos will run on a 1 Meg machine.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4211 ´
זלללללללל¶
WHEN DREAMS BECOME REALITY by New Trend - Once this demo has loaded, you
could easily be forgiven for thinking that your Falcon has reset. Be
patient! This is a rolling demo with no user interaction. Each sub demo is
introduced by a 'cool dude', complete with woolly hat! The effects include a
realtime raytracing ball, 4 plane keftales with shaded bobs, graphics mapped
onto a 3D cube, which then scales and rotates in real time, a texture mapped
surface on the same cube and a demonstration of 'magnetic lines'. Good
graphics and sound throughout. Adult only.
EKO - A demo by a new group called EKO. It displays their logo and then
proceeds to show screen after screen of shaded bobs. The presentation is
unique and when combined with the excellent soundtrack, proves most
relaxing.
SPHERE 2 - A faster version of Griff's sphere demo on F.3934. Assembler
source included.
TRUE COLOUR SPRITES - A number of short demos of 10, 16, 25, 50, 99, 200 and
500 sprites bouncing around the screen. There's an obvious slowing down by
the time you reach 50 sprites. With 500 on screen, everything slows down to
a near standstill. Assembler source included.
ICONVEX - A shaded 3D cube rotates and as it turns, you see that it's
actually hollow. Great real time rotating and scaling.
GOURAD 2 - A gouraud shaded 3D object rotates and scales on a background of
a yellow rose, complete with raindrops. All demos on this disk are RGB
monitor/TV only. EKO, GOURAUD 2 and WDBR all need 4 Meg.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללללללללללללללללללללללללללללללללללללללללללללל†
´ S-F.4219, S-F.4220, S-F.4221, S-F.4222, S-F.4223 ´
זלללללללללללללללללללללללללללללללללללללללללללללללללל¶
THE ATARI FALCON 030 ROLLING DEMO by Moving Pixels - A massive 11 Meg demo
from 'Down Under'. It gives good examples of graphics, sound and the
software bundled with the Falcon (e.g. Speedo GDOS, the calendar, the
talking clock, SAM, D2D and the two bundled games. Simply click onto a
subject you want info on or sit back and let the demo choose a category
randomly. Ideal suited to a shop window display or simply to impress your
friends. Requires 4 Meg of memory, a hard drive and a VGA display.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4231 ´
זלללללללל¶
FLI ANIMATIONS DISK 8 - MICRO HAUS - A massive 256 colour animations created
on the PC. This is essentially an advert for Micro Haus Limited. It features
their logo spinning in the third dimension and cutting right through itself
in a most spectacular fashion. The animation runs to 226 frames and needs 4
Meg of memory and a hard drive. It's such a tight squeeze that it only just
runs with the supplied player. You will not be able to load it into an
animation package unless you have more than 4 Meg!
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4232 ´
זלללללללל¶
FLI ANIMATIONS DISK 9 - Two excellent 256 colour animations created on the
PC.
GHOSTPEN - Without a hand to guide it, a pen carefully signs a piece of
paper. Shadows and reflections follow the pen's movements.
CYRUSHIP - Another massive animation of over 200 frames! The lights come on
and illuminate a futuristic spacecraft. It proceeds to take off, turn around
and fire its rocket boosters, before making an exit through a cargo door.
Excellent light sourced reflections make this an excellent demo. Cyruship
needs 4 Meg and a hard drive. If you intend loading it into an animation
package you'll need more than 4 Meg! A player program is supplied.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4233 ´
זלללללללל¶
FLI ANIMATIONS DISK 10 - Three 256 colour animations created on the PC.
ADLOGO - A 3D semi-transparent logo superimposed over a country scene,
rotates and takes on the colours of the background as it does so.
NUT - A 3D nut (as in nut and bolt) spinning with some sort of temple in the
background.
WARNING - The word WARNING zoom in and grabs your attention. Adlogo needs 4
Meg, the other two will run on 1 Meg.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4234 ´
זלללללללל¶
FLI ANIMATIONS DISK 11 - Three excellent 256 colour animations created on
the PC.
ASLAMP - An angled lamp moves and shines a beam of light as it goes. A most
impressive piece of work.
BIRDY - A ray traced bird (the one from the Birdy Demo on F.3985) jumps up
and down on a platform as if doing some sort of dance. Watch the shadows
follow the bird's movements.
BOUNCE 2 - A ray traced ball bounces on a chequered background, with the
background being reflected on the ball as it bounces. Aslamp needs 4 Meg,
the other two will run on 1 Meg.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4235 ´
זלללללללל¶
FLI ANIMATIONS DISK 12 - Two excellent 256 colour animations created on the
PC. BB4 - An advertisement for a bulletin board called Black Box IV. It
takes the form of a satellite dish which rotates through its axis, passing
through the lettering as it goes. The lettering partially protrudes through
the solid shape in certain positions. As the satellite dish is spinning it
is also moving up and down the screen.
CANADA - The Canadian flag blowing in the breeze against a highly coloured
background of mountain scenery. Incredible animation. Both animations need 4
Meg.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4236 ´
זלללללללל¶
FLI ANIMATIONS DISK 13 - An excellent 256 colour animation created on the
PC.
CARBOARD - This really is a massive animation, requiring an extended format
disk. It takes the form of one of those rotating billboards where there are
different pictures on each edge of the blocks and the three car pictures
change in a similar manner to opening a venetian blind. Requires 4 Meg.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4237 ´
זלללללללל¶
FLI ANIMATIONS DISK 14 - Three excellent 256 colour animations created on
the PC.
ATOMS - A matrix of atoms constantly moving, jumping and vanishing without
trace.
HAND - The beckoning hand. An incredible realistic smoothly animated woman's
hand beckons you.
HANDMORPH - An example of 'morphing' where the flames of a forest fire
transform into a hand which leaps out of the screen at you. Handmorph needs
4 Meg, the other two will run on 1 Meg.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4238 ´
זלללללללל¶
FLI ANIMATIONS DISK 15 - Two excellent 256 colour animations created on the
PC.
ADMOD - Two impressive 3D ray traced light sourced objects rotate through
360 degrees against an equally impressive abstract background.
VENOP - A 3D almost holographic images rotates in the centre of the screen.
The background is a night scene complete with animated bolts of lightning,
the sky lighting up as each bolt strikes. Both animations need 4 Meg.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4239 ´
זלללללללל¶
FLI ANIMATIONS DISK 16 - A 256 colour animation created on the PC.
CHAN 5.1 - This is one of the largest animations we have. It is supplied as
a self-extracting archive and requires 4 Meg plus a hard drive. It occupies
of 2 Meg of disk space and only just runs on a 4 Meg machine. The number 5
is displayed in a similar manner to our Channel 4 logo. It then explodes
into a couple of animated displays and reconstitutes itself.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4240 ´
זלללללללל¶
FLI ANIMATIONS DISK 17 - An excellent 256 colour animation created on the
PC.
MMPROP - The outboard motor and propellor of a boat are reproduced in
impressive detail, rotating through 360 degrees with everything light
sourced and shadows following every movement. Needs 4 Meg.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4241 ´
זלללללללל¶
FLI ANIMATIONS DISK 18 - Three excellent 256 colour animations created on
the PC.
3DSLOGO - An advertisement for Autodesk 3D Studio. A flat sheet grows into a
rather complex smoothly animated rotating 3D rotating logo which then folds
up and passes between the two lines of text.
A3DS3 - Another advert for Autodesk 3d Studio. This involves a 4x4 3D board
with bubble like objects which grow and shrink. Everything is light sourced
and most impressive.
CHUBBY 03 - A metallic android doing the twist! Chubby runs on 1 Meg, the
others need 4 Meg.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4242 ´
זלללללללל¶
FLI ANIMATIONS DISK 19 - An excellent 256 colour animation created on the
PC.
TEST 3B - This is another of those animations which fills the entire disk.
It is titled Architectural Visualisation and depicts the building of an
office block. It starts off with a near photographic quality backdrop with
the main supports rising from the ground. The roof is dropped into place,
followed by the walls. One of the best animations in our collection. Needs 4
Meg.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4243 ´
זלללללללל¶
FLI ANIMATIONS DISK 20 - Two excellent 256 colour animations created on the
PC.
CUBE 2 - A 3D rubix cube rotating and scaling through all three axis. The
faces turn to solve the puzzle as it rotates.
FAN - A rotary fan spins, complete the light sourced shadows, against a
backdrop of a wood grained table in a typical everyday kitchen. Both
animations require 4 Meg.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4244 ´
זלללללללל¶
FLI ANIMATIONS DISK 21 - Three excellent 256 colour animations created on
the PC. A player program is supplied.
CL_B01 - An abstract animated head of a punk rocker. As the head tilts, the
sunglasses come flying off towards the screen. They display the reflection
of a woman's face as they move towards you.
EARTH - Avery smoothly animated detailed globe of the world spins
continuously.
WATCH 02 - An old fashioned pocket watch swings on a pendulum. The hands
move as it does this and a relection of the room can be seen on the clock
face.
Earth runs on 1 Meg, the others need 4 Meg.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חללללללללללללללללללללללללללללללל†
´ S-F.4251, S-F.4252 & S-F.4253 ´
זללללללללללללללללללללללללללללללל¶
SPACE JUNK DEMO by Imagitec - A demo of a forthcoming game. It starts off
with a short background story presented as a 'Star Wars' type scroller, then
it's on to the main computer. Both the graphics and stereo sound in Space
Junk are great, so here's hoping the finished game lives up to the same. The
demo introduces you to your character and you begin your quest. The only
user interaction is when you meet two rather unsavoury looking characters,
the first of whom is hanging upside down! You are required to say something
to them to proceed. Select the correct options from the four offered to
proceed. Select any of the other three and the game appears to lock up. Once
you've successfully passed the second alien, it proceeds to a few short
scenes from the game and an advert for it. Supplied on 3 HD disks, Space
Junk needs a hard drive.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4256 ´
זלללללללל¶
RASTERS - Multi-coloured vertical raster bars twist and turn through each
other, their colours mixing where they touch, to give spectacular effects.
THE WORLD OF PENTAGON by Pentagon - A great demo by a new crew. It's rather
a short demo but has a number of well done effects and an excellent
soundtrack throughout. Effects include a twisting pentagon, a rotating 3D
object, a raytraced graphic of a futuristic aircraft, a bouncing sphere, a
rotating 3D cube with different pictures mapped onto the faces,an Atari logo
made out of 'bubbles' and a 24 faced semi-transparent 3D object rotating in
real time. Must be run from a 40 column mode.
THE GROTESQUE DEMO by Omega - This is a Falcon conversion (by ULM) of the
STE/TT demo of the same name. The best way to describe it is 'similar to' an
acid house demo. You must switch to ST low res, then run FPATCH.PRG (on TOS
versions below 4.04) first to initialise the sound, otherwise the demo locks
up. All three demos are for RGB monitors/TVs and are NOT VGA compatible.
None will run on a 1 Meg machine.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4263 ´
זלללללללל¶
6800XX_WIN - The winning picture of the 680XX Coding Convention. It is
presented in the form of a self running program and displays on any monitor.
A superb piece of artwork.
BIG DIGI - How many of you remember The BIG Demo by TEX, the one that
started it all? This is 'The Digital Department' of The BIG Demo, converted
to the Falcon by Bitmaster. All six digitised pieces are faithfully
reproduced, well not exactly, they're even better now because they're in
stereo!
PLACE TO BE by MJJ Prod - Their first demo on the Falcon. It starts off with
a multi-coloured 3D sphere which has hundreds of different colours, which
are constantly changing. It then progresses to a couple more graphic
effects, the second of which is superb. A stereo soundtrack plays
throughout. You must switch off your machine for two or three minutes to
clear all memory locations, before running this demo, otherwise it tends to
crash.
ROT3D_BMP - A picture is rotated through 360 degrees using the Z axis, in
real time. NOT VGA.
ROT_BMP - A screen is rotated and scaled in real time, similar to Sanity's
Termfin. NOT VGA.
WARUM by Lazer of Independent - This was the winning demo at the 680XX
Coding Convention and it's worth getting the disk for this demo alone! It
starts off with a complex 3D wireframe being rotated in real time, then
introduces solid and wireframe 3D objects bouncing around a moving chequered
backdrop. A sphere bounces against the 'walls' of a wireframe cube, plasma
effects are texture mapped onto 3D objects which are being rotated and
scaled in real time. There are several other effects which are just as
stunning. The greetings are very well presented as are the credits. NOT VGA,
requires 4 Meg.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4337 ´
זלללללללל¶
FUJIRAY - A light sourced ray traced animation in True Colour. A number of
objects, including the Atari logo, are on a table. Several of these objects
are rotating , with light and shadows following them. A great demo which
needs 4 Meg and a hard drive.
KUGEL - A semi-transparent 3D globe made up from thousands of dots, rotates
through all three axis in real time using the DSP. Both demos do NOT run
on VGA monitors.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4238 ´
זלללללללל¶
680XX by Percy of Light - This demo was Percy's entry to the 680XX Coding
Convention. It starts off by displaying a digitised picture from Outer
Space, then a great stereo soundtrack starts up. I thought that was all we
were getting! Have a little patience and you'll see various wire frame and
dot generated 3D objects superimpose themselves over the Space backdrop and
scale and rotate in real time.
KEKOOKOO by Dracula - The Atari fuji logo rotates on screen and is followed
by a solid rotating cube. A voice yells at you and an egg pops out of the
box! Also on disk is one he did earlier.
DRAGON - The fuji logo appears with Atari beneath it just like the startup
sequence on the Falcon. It then moves into the centre of the screen, flips
over and you enter a 3D starfield which is constantly changing both speed
and direction.
EXTRO - A great picture is displayed on screen and accompanied by an
excellent soundtrack. What makes the picture unusual is that it is double
the height of the screen and scrolls up and down constantly. If you have an
RGB monitor, press SPACE to go to the next part of the demo, which has some
interesting graphic effects. The second part of the demo is missing on VGA!
TASIA TT by Tony Barker - This demo runs through a number of solid and semi-
transparent objects rotating and scaling in real time. It starts in Auto
mode but you can press SPACE to take control of the objects by mouse or
keyboard. Use the mouse to rotate the object and the left and right buttons
to zoom in and out. Press RETURN to move to the next object.
TUBULAR - An excellent rendition of Tubular Bells, the theme to Friday 13th.
NOT VGA. Apart from Tubular and 680XX, all demos run on RGB or VGA. All
demos run on 1 Meg, except 680XX, which needs 4 Meg.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4439 ´
זלללללללל¶
FLI ANIMATIONS DISK 22 - Four great 256 colour animations created on the PC.
A player program is supplied.
BUZZBEE - Watch the goldfish swim around the bowl and then straight out of
it! A bumble bee follows the fish in amazement as it re-enters the bowl. A
classic.
DANCER - An animated cartoon of a dancer dancing on a stage. Very well
presented.
DUST - Watch a pile of dust being sucked up, presumably by a vacuum cleaner
or something similar.
JROT - A greyscale image of a planet rotating.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4440 ´
זלללללללל¶
FLI ANIMATIONS DISK 23 - Four more 256 colour animations from the PC. A
player program is supplied.
MARILYN - Marilyn Munro says a few words (assuming you can lip read!) and
flashes her eye-lashes at you.
WICKED - The wicked witch of the west (or was it the east) from the Wizard
of Oz, flies past on her broomstick, complete with green face and hands!
X29-2A - An impressive animation of a fighter plane which flies into the
centre of the screen, does a barrel roll, then flies off.
RIPPLE - A bubble flies over an impressive brick construction surrounded by
water. The reflections ripple in the water as the bubble flies past.
RIPPLE needs 4 Meg, the others run on 1 Meg.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4441 ´
זלללללללל¶
FLI ANIMATIONS DISK 24 - Seven more 256 colour animations from the PC. A
player program is supplied.
6CYL - An animation of the pistons in a car's engine at work.
DINOSAUR - A Tyrannasaurus Rex strolls across your screen, turning his head
and gnashing his teeth as he goes.
F14 - A rotating cube in the centre of the screen displays an F14 fighter
plane on alll sides and more fighters shoot across the screen in different
directions.
FRACZOOM - Watch countless fractal graphics display on screen at lightning
fast speed.
GLASS - A piece of glass moves across the screen, magnifying the area
beneath it as it goes.
LUXOPC - An angle-poise lamp pushes a ball away, then jumps on it and
bounces towards the end of the table. The ball bounces over the edge,
followed by the lamp.
SCISSORS - A pair of scissors opening and closing in a cutting motion.
DINOSAUR, GLASS and SCISSORS run on a 1 Meg machine. The others require 4
Meg.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4442 ´
זלללללללל¶
FLI ANIMATIONS DISK 25. A collection of seven 256 colour animations from the
PC.
CHOPPER - A helicopter hovers, swaying in the breeze, with blades rotating.
Very smoothly animated.
FOREVER - Two balls travel along a grid which seems to extend into infinity
and a third crosses their path at right angles, just missing them.
FROG - A beautifully drawn meadow scene with a swing hanging from a large
tree. A cartoonish frog is swinging on the swing.
NOODLES - A picture of a man chewing something. Since the background
features an enlarged picture of noodles, can we assume this is is what he's
chewing?
SACHIKO - A Japanese woman playing the guitar.
SQUARES - An incredible animation of a semi-solid globe rotating inside
another. Difficult to describe but well worth seeing. A classic.
TIDES - A rather basic representation of low and high tides moving up and
down a cliff face.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4443 ´
זלללללללל¶
MARGA - A massive demo which just fits into a 4 Meg machine and no more. You
can't have any ACCs or Auto folder programs running if you want to run this
one! The demo was created to demonstrate the use of the Falcon as a multi-
media machine. I shows a few photographs of a German actress or model
(called Marga Mothwurf) from years gone by and plays 1920's style music in
the background. Some text accompanies the pictures but I'm afraid it's in
German which spoils things a bit. Still worth getting as it's a well
produced demo.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4444 ´
זלללללללל¶
CONFLICT by The Dead Hackers Society - The first Falcon demo from a group
who previously specialised in STE demos. Most of what's contained in this
dentro has been seen before in their STE demos, but the code has been re-
worked to greater effect on the Falcon. A number of smooth graphic effects
are employed throughout. It's quite good for a first offering, it's just a
pity it didn't last a bit longer. A great stereo soundtrack plays
throughout. RGB monitor/TV only, needs 4 Meg. MINI F1 FLIGHT - A pilot's eye
view of the city below. It zooms in and out on various locations and gives
the impression that you are flying across the landscape. Apparently this is
some of the footage from a game called Mini FI, which is available directly
from the author. An impressive soundtrack plays throughout. RGB or VGA,
needs 4 Meg.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4445 ´
זלללללללל¶
THE JAGUAR DEMO by PB Productions - Starts off by displaying the Jaguar
logo, followed by a digitised picture of the games console itself. It then
proceeds to show you 14 different screenshots from the first batch of Jaguar
games in production. Each picture fades remarkably smoothly to the next, an
effect which really must be seen. The music which plays throughout is also
of excellent quality. The demo ends with the obligatory scroller which is
displayed against a constantly changing plasma effect.
THE LAME DEMO by An Cool of TCB - This one is well named in my opinion but
you're entitled to your own! It starts off with a well drawn An Cool logo
accompanied by some techno/rap type music. Press Space to enter the main
demo. It consists of countless dots making up different formations and
moving rapidly around the screen. The music for this part is even more
uninspiring. Never mind, it's a great demo if you're a techno/rap fan. Both
demos need 4 Meg and are for RGB monitors or TV's only.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4446 ´
זלללללללל¶
PAPA WAS A BLADE RUNNER by EKO - This is a massive demo which needs just
about every byte of free memory on a 4 Meg machine. It was done for the
Intermedia Convention of 1993 and is well worth seeing. It starts off with a
3D texture mapped cube rotating and scaling in real time. This then
multiplies into several cubes which form various 3D objects. The next part
consists of several different solid 3D objects rotating and scaling but with
a difference. One object passes through another and emerges at the other
side. The final part of the demo consists of superb True Colour fractals
which are zoomed almost into infinity. A soundtrack plays throughout the
demo. RGB Monitor or TV only.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4447 ´
זלללללללל¶
THE ARRIVAL DEMO by Passion - As the name suggests, this is their first
Falcon demo. It features a number of interesting effects and it's clear to
see that a lot of work has gone into it. There are gourad shaded 3D cubes
and rubber cubes which rotate and scale in real time, a journey across a
fractal landscape (similar to Fracland on the ST), a raytraced Passion logo,
an example of Nintendo's Mode 7, where a picture is mapped horizontally onto
another, running almost into infinity. There's also a True Colour scene
featuring a river with a mountain in the background. A texture mapped object
with a woman's face on it, scales and rotates in real time. What's more, the
object changes shape a few times. All in all, a great first demo from
Passion. If your TOS version is below 4.04 you will need to run FPATCH2 to
hear the soundtrack! Needs 4 Meg, RGB monitor or TV only.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4448 ´
זלללללללל¶
TECHNO DEMO by NLC - This features techno music throughout (as you would
expect) but with a number of good graphic effects thrown in too. A couple of
silhouettes of people dancing are really superb and there are solid and
semi-transparent 3D objects including 'rubber' cubes. Flashing disco type
lights are also used. You must run DMA_ON.PRG before the demo or it will
crash. Also, press SPACE to exit the main demo and run END.PRG for the
credits. Great demo if you like techno music. Needs 4 Meg.
VECBOBS DEMO by TAT - A massive multi-coloured solid polygon larger than
your screen bounces around and different effect can be applied to it by
pressing the keys F1-F6. A stereo soundtrack accompanies the demo. Vecbobs
is for RGB monitors and TV's only.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4449 ´
זלללללללל¶
POSITIVITY by Dracula of Trisomy. A very short shadebobs demo. Pleasant to
watch but offering nothing new. ST Low Res only.
VREATH - A rather impressive screenshot from a forthcoming game of the same
name by Aura of Independent. RGB monitor or TV only.
CHROME DRAGON DEMO by Opium - Starts off with a rather spectacular picture
of a warrior riding a chrome dragon. It then progresses to a picture of a
planet with rotating cubes above it. The cubes then go on to dance around
the screen and this is followed by several gourad shaded shapes and a cube
with different pictures texture mapped onto each face. As usual, everything
is done in real time. RGB monitor or TV only.
THE EKO DEMO by EKO - This is a three part demo and you must press Space to
proceed from one part to the next. The first part consists of three sphere
make up from hundreds of multi-coloured dots. The spheres are constantly
rotating and changing colours. The second part consists of text flipped
through all three axis inside a 3D globe made up from 6000 dots, which is
constantly rotating. The third is a cartoon head which flips through all
three axis in a similar manner to the second part. Everything is done using
the DSP. This demo only functions correctly if interlace is switched on (RGB
monitors) or double-line off (VGA monitors) and you must be in a mode with a
least 16 colours. Also, it's fussy about what it runs after so you may have
to switch off for about 30 seconds before leading. Needs 4 Meg.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חללללללללללללללללללללללללללללללללללללללללל†
´ S-F.4508, S-F.4509, S-F.4510 & S-F.4511 ´
זללללללללללללללללללללללללללללללללללללללללל¶
PHOTO SHOW DEMO - An impressive demo of a Photo Show by It's All Relative.
This program is designed to display Kodak Photo CD images and combine them
with digitised sound for presentation purposes. The demo includes 4 script
files with scenes from St Louis, USA. The demo cannot read Photo CD drives
or images but the high quality of the photographs being shown, is
unbelievable. This 4 disk set requires a hard drive with at least 10
megabytes of space. Needs 4 Meg.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4551 ´
זלללללללל¶
FLI ANIMATIONS DISK 26 - Two excellent 256 colour animations from the PC.
Player program supplied.
HOLMES - This serves as a promotion for a company called Holmes Design Ltd.
It starts off with a picture of a large house. This then 'morphs' into the
landscape it was created from to show the mountain, river and valley which
existed before it was built.
TURTLE - The words 'Turtle Bay' are displayed on a backdrop of a cloudy sky
and what looks like a child's painting, floats around the screen as if were
being blown in the wind. Turtle really needs 4 Meg but will play from disk
if you have less.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4558 ´
זלללללללל¶
MUSIC COMPILATION 1 by Independent - A collection of 11 excellent pieces of
digitised music selectable from a colourful main menu. All pieces are
original compositions by leading demo writers like Aura, Laser, Animal Mine
and Risk. The quality of these can only be described as outstanding, even
allowing for the high quality output you'd expect from a Falcon. Highly
recommended, Needs 4 Meg. PLEASE NOTE:- This demo only outputs via the
monitor so you'll need a monitor with a built in speaker, otherwise you'll
get no sound!
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4559 ´
זלללללללל¶
KALEIDO by Toad Computers - A simple but effective demo. A square moves
across the screen leaving a pattern of multi-coloured squares behind it.
Difficult to describe but nice to watch. RGB ONLY.
SHADEVEC by TAT - This demo consists of shaded vector bobs in various
different shapes and colours. Great music plays throughout. Only runs in 40
column True Colour mode. RGB ONLY.
C-030 by Calabi of Extract - This really is an odd demo. It kicks off with
the startup screen of a Commodore 64, then burst into glorious stereo! The
soundtrack carries on throughout the demo. Most screens are text (in English
luckily?) and not very interesting at that, but there are some good raster
effects and keftales which make it all worthwhile. The demo ends with some
Frenchmen singing in the New Year!
DISTORTED DREAM by Adrenaline - A short demo with some good effects
generated from thousands of fast moving dots. There's some solid 3D objects
and the usual stereo soundtrack too. RGB ONLY.
TRUE DEMO by Eclipse - A futuristic spacecraft moves through a 3D starfield
and encounters lots of solid 3D futuristic looking objects as it goes. RGB
ONLY, must be run from True Colour.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4560 ´
זלללללללל¶
THE BINARIS DEMO - A raytraced animation of the Binaris logo starts this one
off. Press SPACE for an even better raytraced picture and SPACE again for
the credits. As well as the raytraced animation and picture (which are both
very well done), there is an excellent digitised stereo soundtrack which
plays throughout. Needs 4 Meg and a hard drive.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4561 ´
זלללללללל¶
FLI ANIMATIONS DISK 27 - Four 256 colour animations from the PC. Player
program supplied.
BUTTRFLY - A colouful butterfly flies across the screen, then shoots off
into the distance.
CONTACT - A massive animation advertising what is probably an ST bulletin
board.
HP_RIP2 - Start off with a picture of an engineering drawing, then the
actual part being designed, 'steps' straight out of the drawing.
PONYROCK - A digitised animation of a child's wooden rocking horse, rocking
back and forth. Some animations on this disk really need 4 Meg but will play
from disk if you have less.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4563 ´
זלללללללל¶
FLI ANIMATIONS DISK 28 - Four more 256 colour animations. Player program
supplied.
GEARS2 - Two cogs turn against each other to drive a machine which is
churning out marbles.
GLOBE - A spinning globe of the world. Very impressive.
BNR0002 - A massive FLI which shows the Binaris (a Falcon programming group
from France) logo spinning through 360 degrees and coming together. A very
artistic prsentation.
AQUARIUM - Watch a solid 3D fish swim around an aquarium, blowing bubbles as
it goes.
BNR002 and Aquarium really need 4 Meg but will play from disk if you have
less.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4564 ´
זלללללללל¶
FLI ANIMATIONS DISK 29 - Three more excellent animations for you to
enjoy. Player program supplied.
CONTACST - Seems to be another advert for the same BBS as on F.4561. Hoever,
this is a completely different animation where 3D lettering rotates through
180 degrees and there's plenty more going on, on screen too. Really needs 4
Meg but will play from disk if you have less.
LIBELUL - A really stunning animation of a dragonfly hovering over a pond,
with the water rippling in the background.
MOONRUN - A fighter plane flying across a mountainous backdrop.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4566 ´
זלללללללל¶
FLI ANIMATIONS DISK 30 - Four more 256 colour animations from AutoDesk
Animator. Player program supplied.
FULLTREK - An inter-galactic chase in which the Starship Enterprise is being
pursued by a hostile craft. Great animation as both ships appear in the
distance and smoothly scale up to full size as the come closer. Needs 4 Meg
but will play from disk if you have less.
PEGASUS - A cartoon style animation of the legendary winged horse. Very
cleverly animated.
STRETCH - A sharp kneedle-like object streches an elasticated circle to the
point where it busts through it. VENUS - A model of a woman's body spins
through 360 degrees.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4567 ´
זלללללללל¶
FLI ANIMATIONS DISK 31 - Two more great animations from the PC.
MORPH - An amazing animation where three glamourous models smoothly morph
into each other. Not to be missed. Morph really needs 4 Meg but will play
from disk if you have less.
LINKS - A springy piece of fencing wire anchored to a solid base, twists and
bends with its shadow following it all the time.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4573 ´
זלללללללל¶
THE DEMENTIA DEMO by Avena - This is one of the better Falcon demos. It
features True Colour plasma effects, 3D wireframe graphics, a 3D 'journey'
to the centre of a keftale, 3D texture mapped objects, including globes
which rotate in real time. The demo ends on a massively overscanned screen
which displays digitised photographs of the members of Avena along with
masses of text on who did what, who didn't and what everyone's working on
now. RGB ONLY, needs 4 Meg.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4581 ´
זלללללללל¶
MAGNET by Alphatech - An impressive display of True Colour raster and plasma
effects with a heavy metal soundtrack. Not bad from someone who doesn't even
own a Falcon! RGB ONLY, needs 4 Meg, must be run from 16 colour, 80 column,
interlace on.
GÜLLE AM BACH by Aura - This was their entry to the 'Fried Bits
Competition'. It begins with a raytraced scene featuring the Aura logo. A
massive 3D cube (with Aura written inside it) is then created from over 1400
coloured dots and spins and rotates in real time. Just to liven the action
up, an ape walks across the monitor! The next screen consists of wireframe
objects calculated and rotated in real time, which morph into each other.
All dots and lines are calculated using the DSP. RGB ONLY, needs 4 Meg.
68XINTER - An impressive raytraced picture by Samuri of Inter for the 680XX
Convention of 1993. It uses True Colour overscan mode to display the
convention logo against a cloudy sky. RGB ONLY, needs 4 Meg.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4619 ´
זלללללללל¶
STRANGE CIRCUMSTANCES by New Trend - A massive demo which only just fits
onto a disk! It has the usual stereo soundtrack throughout and features lots
of special effects. The demo runs in True Colour overscan mode so you can
imagine the quality! The intro is a raytraced background which is
horizontally scrolled. The demo itself features several more raytraced
screens and the usual complement of 3D wireframe graphics, 3D solid
graphics, 2D and 3D semi-transparent objects, light sourced 3D objects and
the likes. The way that text zooms in and out gives a real feeling of depth
to this demo as does the 3D dot generated tunnel which could easily give you
butterflies in your stomach if you concentrate on it too much! Strange
Circumstances is a good demo which is well worth adding to your collection.
RGB ONLY, Needs 4 Meg.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4621 ´
זלללללללל¶
THE TIFFDEMO by Good Guys Inc - Shows a series of pictures which are either
of distorted faces or can best be described as 'weird'. Some of the
distortions are spectacular to say the least. The best of the pictures are
of photographic quality but two or three are rather poor. A great soundtrack
plays throughout the demo. Needs 4 Meg.
PLASMA by Good Guys Inc - Some beautiful True Colour plasma effects. What
makes this demo different from other plasma demos is the fact that it is
distorting a picture of a cartoon character on screen at the same time! A
stereo soundtrack plays throughout the demo. Plasma is RGB ONLY.
CHAOTIC EASTER EGG by The Chaos Engine - A short True Colour demo which runs
in a single VBL and was created for the Fried Bits demo competition. The
demo scores more on technical merit than presentation, but the music's well
worth hearing.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4661 ´
זלללללללל¶
RAVE THE CHRISTMAS by The DBA - The first Christmas demo on the Falcon,
written around Christmas 1994. It starts off with a short animation of Santa
walking into his log cabin, followed by scene where snow bubbles fall all
around the cabin. Throughout the demo a clever mix of Christmas Carols and
rave music is intermixed with some digitised speech. A bit unconventional
but not bad for showing at a Christmas party! Needs 4 Meg.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חללללללללללללללללללללל†
´ S-F.4667 & S-F.4668 ´
זללללללללללללללללללללל¶
CYCEDELIC KNOCKOUT by The Mugwumps - A great demo from the Fried Bits
Convention. It starts off with a warning not to watch the demo if you are
prone to epileptic fits. That's not an understatement as it does go a bit
wild later on in the demo. The intro is set aboard the USS Enterprise 500
years in the future and it very atmospheric with digitised speech, great
graphics and animation. As you destroy the attacking spacecraft, you enter
the main demo. This is the type of demo you would put on at a party. It
features techno music and psychedelic on screen effects. The effects are
very cleverly done and consist of patterns and flashing lights used to their
best advantage. Some effects are rather wierd but it's worth getting, as
much for the intro section as for the main demo! Needs 4 Meg and a hard
drive.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חללללללללללללללללללללל†
´ S-F.4669 & S-F.4670 ´
זללללללללללללללללללללל¶
AUTOWASCHEN VERBOTEN by Lazer of Independent - This is one of the best
Falcon demos ever! It starts off with the Laser logo on a chequered
background then proceeds to a fake user interface before entering the demo
proper. There are about a dozen different parts to the demo which follow
consecutively. The effects include 3D solid graphics on a moving background,
4D wirefrrame graphics, a wibbly wobbly dot generated sphere, 3D texture
mapped shapes, various plasmas and shaded bob type effects, a flight over a
3D landscape by day and night and numerous well presented visual effects
making heavy use of the Falcon's True Colour capabilities. Probably the best
part is the morphing sequence which starts with Spock changing into a
Klingon and ends with Miss Piggy turning into Einstein, with Batman, Lincoln
and a few more famous and not so famous people in between. Very highly
recommended. RGB ONLY, Needs 4 Meg and a hard drive with over 8 Meg of free
space! The soundtrack comes from your monitor, so you'll get no sound if
your monitor doesn't have its own speaker.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חללללללללללללללללללללל†
´ S-F.4676 & S-F.4677 ´
זללללללללללללללללללללל¶
DEMOZOOM by Sonix The Extract - A demo of real time zooming in True Colour.
The demo runs in auto or manual mode. In auto mode, it zooms in and out of a
background make up of a 'wallpaper' created from a single True Colour
picture. The zooming is very fast and goes right into single pixel depth and
back out again. There are ten True Colour pictures within the demo and it
cycles through them randomly. In manual mode you choose the picture using
the function keys and move around it with the mouse. Pressing the mouse
buttons zooms in and out. Regardless of which mode you are in, there's a
great stereo soundtrack which plays throughout. RGB ONLY, Needs 4 Meg and a
hard drive.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חללללללללללללללללללללל†
´ S-F.4678 & S-F.4679 ´
זללללללללללללללללללללל¶
FLI ANIMATIONS DISKS 32 & 33 - A massive FLI animation created by DM
Violator of Binaris. It is a 3D texture mapped logo (using a raytraced
marbled texture) which is scaled and rotated on screen. This animation is so
large that although it works fine with the supplied player, you will not be
able to load it into an animation package unless you have 14 Meg. Using the
player, DM.FLI needs 4 Meg and a hard drive.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4720 ´
זלללללללל¶
FLI ANIMATIONS DISK 34 - Two more great animation from the PC.
BIKE - A raytraced 3D picture of a bicycle leaning against a brick wall, is
zoomed in on from the side and from above.
BATTLE - A short animation of a fast and furious dogfight set in Outer
Space, with fireballs shooting towards you. Battle needs 4 Meg.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4721 ´
זלללללללל¶
FLI ANIMATIONS DISK 35 - More 256 colour PC animations.
ACHOO - A raytraced chromium head starts to twitch, building up to a massive
great sneeze. Watch the whole screen shudder as the sneeze erupts!
ANDES - A cross section of a mountainous region is gradually submerged by
the rising water level.
Andes really needs 4 Meg but will play from disk if you have less.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4722 ´
זלללללללל¶
FLI ANIMATIONS DISK 36 - A collection of eight short animations.
3DWORMS - A wierd animation of worms swimming around what looks like a river
bed, with a transparent bubble bouncing around the screen!
8BALL - The black ball from a game of snooker spinning around.
ART - A fly past which zooms into a desk with an angle poised lamp, some
bolts and a book.
BALL2 - A metal ball swings back and forth through an opening in a tubular
structure, leaving its shadow several steps behind it as it moves. Very
impressive.
ACADLOGO - A company logo spinning in such a way as to give the illusion of
coming out of the screen at you!
BARTBLND - Bart Simpson getting his tongue stuck in something nasty and
experiencing an electric shock!
BOUNCER - A raytraced ball bounces up and down on a chequered background and
the background is reflected in the ball as it moves.
BULLET - Watch the bullets being lined up and fired, with a puff of smoke
following each one.
ART really needs 4 Meg but will play from disk if you have less. The others
run on 1 Meg.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4785 ´
זלללללללל¶
PLASTIKK VIBRATION by NPG - A massive demo created at the Fried Bits II demo
party. It has lots of different effects including 3D mesh, fast moving 3D
tunnel, fractals, rotating semi-transparent 3D objects, True Colour special
effects and much more. It ends with yourself taking control of a helicopter
and flying it over a randomly generated fractal landscape. There's also a
preview screen from their forthcoming Falcon game. Techno/rap type music
plays throughout. Needs 4 Meg and a hard drive. RGB ONLY.
CREAM - The origins of this one are unknown. It's simply a fly past across a
mountainous fractal generated landscape surrounded by water. RGB ONLY.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4850 ´
זלללללללל¶
MPEG ANIMATIONS DISK 1 - Two short True Colour animations. Player program
supplied. Unusually for MPEGs, these are both full screen animations.
BICYCLE - Two schoolgirls riding their bicycles along a country road.
FLOWERS - A 'fly past' a flower bed in the middle of a housing scheme.
Although these animations really need 4 Meg, they will play from disk if you
have less. However, you cannot legally exit the player program on a 1 Meg
machine and will have to reset. VGA ONLY.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4851 ´
זלללללללל¶
MPEG ANIMATIONS DISK 2 - Five short True Colour animations based on flight.
Player program supplied.
ALIEN - A flight across a strange mountainous landscape, through deep
ravines.
BIGBEND - A high speed flight across an ever changing mountainous lanscape
towards the sea. You pass across barren land, forests and eventually a
fertile area of greenery as you approach the sea.
F16 - An F16 fighter flies towards you, turns and heads off into the
distance.
FLIGHT - Your view is from a camera mounted on the underside of a large
aircraft. Watch three jet fighters flying below you bank off to the left and
right, then see the aircraft itself turn. Great scenery below throughout the
action.
GRAND - A flight across a fractal generated landscape which could very well
be the Grand Canyon. Although most of these animations really need 4 Meg,
they will play from disk if you have less. However, you cannot legally exit
the player program on a 1 Meg machine and will have to reset.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4852 ´
זלללללללל¶
MPEG ANIMATIONS DISK 3 - Four short True Colour animations.
2JETS - An impressive 'film' of a jet performing a barrel roll just as
another jet flashes past, narrowly avoiding a collision.
EGGCLOCK - Watch an egg burst as it is hit by a flying object. The egg then
transforms into a wall clock with its hands spinning round and round!
FIMPSY50 - Groups of children playing some sort of game with flags,
tablecloths or something similar.
MJ - A short dance sequence which could possibly be from a pop video or
something similar.
Although most of these animations really need 4 Meg, they will play from
disk if you have less. However, you cannot legally exit the player program
on a 1 Meg machine and will have to reset.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חללללללללללללללללללללל†
´ S-F.4855 & S-F.4856 ´
זללללללללללללללללללללל¶
124 BEERS LATER DEMO by TRIO - Starts up with an impressive piece of guitar
music followed by a couple of great graphic screens. This is followed by
zooming in and out of a rotating screenin much the same fashion as Sanity's
Termfin. Other effects include a light sourced 3D cube, a 3D tunnel and a
texture mapped 3D cube with pictures of the front covers of comic magazines
on its faces. There's a short walk through one of the coder's houses and a
'drive across' a Nintendo Mode 7 type animated landscape. The entire demo
runs in overscan mode and both graphics and sound (all 4 Megs worth!) are
great throughout. The demo ends rather abruptly with the credits screen
where the background music gives way to a sing song in French! Needs 4 Meg
and a hard drive. RGB ONLY.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4857 ´
זלללללללל¶
ARE YOU EXPERIENCED by EKO - This one starts off with a story of a battle
set out in Outer Space between the forces of good and evil. The storyline is
a bit weak, but the accompanying animation is well produced. The battle is
re-enacted on a 3D starfield with solid 3D spaceships firing missiles at
each other. The animation exits to some demo effects which include several
solid 3D objects passing through each other giving the optical illusion of a
fourth dimension. Great music and animations throughout. Unfortunately the
last screen looks corrupt and you can't exit the demo without resetting.
Another great effort from EKO. Needs 4 Meg and a hard drive. RGB ONLY.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4858 ´
זלללללללל¶
MUSIC COMPILATION 2 by Independent - A compilation of the seven highest
scoring original MOD files created for the Fried Bits II demo competition.
All pieces of music are excellent as are the accompanying pictures, most of
which are fantasy type artwork by Boris Valejo and others. An amusing
departure from this is a characature of Helmut Kohl with A.L.F. by his side!
All in all a great disk. Needs 4 Meg but tight for memory even on a 4 Meg
machine so you'll have to boot up without any Auto programs or ACCs. ADULT
Only.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4859 ´
זלללללללל¶
LAME THING by TNB - A short intro created at the Fried Bits II demo party in
1994. It features a circular scroller made up from coloured 'lights'. The
two effects in this demo are shaded bobs and a snow scene. Good background
music plays throughout. Lame Thing runs on RGB or VGA monitors and needs 4
Meg. FIRE by Moving Pixels - A short demo of a fire raging. It says its a
screen saver but I have my doubts! Exit by pressing Q. Fire runs on VGA or
RGB.
MOSTLY HARMLESS by MJJ Prod - The main demo on the disk. It starts off with
some black and white graphics and text but don't be put off. Once it gets
started this is one of the best Falcon demos around! Effects include two
types of fast moving 3D tunnels, an optical illusion using a pattern of
squares, a 'rubber' bouncing globe, zoomed and distorted raytraced pictures,
a light sourced sphere, multi-coloured 3D wave effect and the French flag
blowing in the wind, to name just a few. Even the greetings are cleverly
faded in and out on a moving background! Well worth adding to your
collection. Mostly Harmless runs from any NON-INTERLACED mode. Needs 4 Meg,
RGB ONLY.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4860 ´
זלללללללל¶
THE MICKMOUSE DEMO by MickMouse - A very simple demo with an unimposing logo
bouncing around a Boris Valejo picture. What makes this demo stand out is
neithergraphics nor special effects, it's the music. It comprises of an
original piece with an emphasis on the guitar and is well worth listening
to.
BOL FALC by The TOS Crew - In contrast to the last demo, this one has no
music but is superb with regard to graphics! A spinning globe changes back
and forth between texture mapped pictures of the coders and a texture mapped
world. It is most impressive and both the speed and direction of the globe
can be controlled from the keyboard.
Both demos need 4 Meg and run on either RGB or VGA monitors.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.4861 ´
זלללללללל¶
HIGHWAY STAR DEMO by PLPL - This demo concentrates on variations of a single
effect, but it's a new effect and well worth seeing. It creates a star type
effect with beams of light spiralling out from a central point. It is a sort
of cross between fractal graphics and shaded bobs so its an unusual effect
to say the least. Numerous variations on it are shown, some precalculated,
others rendered in real time. This is accompanied by a great stereo
soundtrack. RGB Only, needs 4 Meg.
ALLBRAN DEMO by Dezign - This is an odd one! It starts up with a bendy
stick-like man dancing. It has several well done effects which make good use
of colour. It also has a lot of acid house type graphics and a less than
appealing soundtrack. Take it from me, you'll love it or hate it! RGB or
VGA, needs 4 Meg.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5023 ´
זלללללללל¶
LAMER BRAIN DEMO by The Megabusters - This is the Megabusters' first Falcon
demo. It starts off with the usual 3D starfield then goes onto the 'famous'
multi-sprite effect where lots of copies of the same sprite move around the
screen in a snake-like formation. The only difference is that the sprites
are big and there's hundreds of them! Other effects include the 3D dot
generated tunnel, keftales and some excellent graphic stills which appear
throughout the demo. Some excellent fractals are displays and one of the
screens shows several different fractal screens being overlayed with others
in a semi-transparent fashion. All in all a welcome entry to the Falcon demo
scene accompanied by good music. RGB ONLY, Needs 4 Meg.
POINT OF INFLECTION by Lord Foul - This is a great demo which concentrates
on a new effect. It creates multi-coloured 2D and 3D objects from fast
moving 'things' which resemble tadpoles (for lack of a better description!).
The objects do themselves rotate in realtime thanks to some nifty DSP
coding. The music is great too, being handled by the Falcon's CODEC sound
chip. By the way, the demo is in three parts, press SPACE to advance or
you'll watch the same set of objects all day! RGB ONLY, Needs 4 Meg.
X-OVER by The Chaos Engine - A great tune and a long scroller in English and
German. That's about all there is to say about this one! Needs 4 Meg.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5024 ´
זלללללללל¶
HOVER '94 by SUMA - Starts off with an originally composed soundtrack and
then you're off to the flight deck! You are in the cockpit of a hovercraft
and you get the chance to explore the beautiful countryside. You can take
your flight in arctic or mild conditions and swap between the two with a
keypress. Steer the hovercraft around with the mouse. Although this looks
like a mere fly past, you'll notice that gravity also affects your ascent or
descent! You can also advance the time of day with a keypress and the screen
display can be saved to disk at any time. Realtime generation of the fast
moving 3D landscape make this an excellent demo. Needs 4 Meg.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5025 ´
זלללללללל¶
VIRTUAL CITY by Tony Bennett - A 3D world in which you move about using the
mouse to change direction and the left and right buttons to increase or
decrease speed. The demo is True Colour and exceeds the normal overscan
specification for screen height. The objects on the scenery consist of line
vectors, light sourced polygons, gourad shaded polygons, texture mapped
objects, light sourced texture mapped objects and 'glass' polygons. The
rotating billboards with different pictures on either side, are well worth
seeing. Manoevre yourself around the landscape and investigate the different
objects at different locations. RGB ONLY, Needs 4 Meg.
BOUND 3 - Watch a fast spinning globe of the world bounce around the screen,
followed closely by its shadow. It behaves rather like a water filled
balloon, squashing as it hits the edges of the screen. Complete with
'bouncy' sound effects. Needs 4 Meg.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5026 ´
זלללללללל¶
ECLIPSE 1994 by New Trend - You are on the flight deck of a futuristic
spaceship and watch numerous other crafts appear out of the distance,
rotating and scaling in real time as they fly past you. This is a patched
version of the demo on F.4559 which includes a stereo soundtrack and runs on
both RGB and VGA monitors. Needs 4 Meg.
INDYMAG2 - A short intro which was designed for a forthcoming diskmag by
Independent. It makes very effective use of True Colour plasma effects to
display a listing of the members of Independent. It then proceeds to perform
some wibbly wobbly bendy effects on the IndyMag logo! Music plays
throughout. Needs 4 Meg.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5138 ´
זלללללללל¶
SMALL BITS & FRIED BITS - A collection of demos created at the Fried Bits
III convention as well as several other short demos. The quality is
surprisingly good considering how small these demos actually are.
BOUND 4 - A ball with a cartoon scene inside it, is bouncing around on a
backdrop of an underwater scene with whales. Music plays throughout.
BURNING WATERS by Chaos Engine - Starts off with an odd scene which
resembles the gas burners of a cooker in slow motion! It then moves to other
graphic effects, one of which features a 'bouncing' whirlpool effect.
DEHN - A rather amusing animation of a face distorting in weird and
wonderful ways.
DOOMINO by STAX - Described as a preview of a 3D engine. It is a fast moving
'fly past' through a railway station with moving trains, armed militia and
texture mapped walls. Could this be the basis of the next Doom clone?
TERRORISE YOUR SOUL - Probably the best demo on the disk. It starts off with
spinning tunnel-like effects then moves onto rotating holograms created from
dots. Other effects include fractal trees 'growing', 3D objects on a rather
garish background, an animation of a Rubiks Cube puzzle and several unusual
effects. The best part is a Newton's Cradle type animation on a plasma-type
backdrop. Very well produced demo.
All demos need 4 Meg, except for Dehn which runs on 1 Meg. All run on RGB or
VGA except for Terrorise Your Soul which is RGB ONLY.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5139 ´
זלללללללל¶
FLI ANIMATIONS DISK 37 - Another 256 colour animation from the PC.
COLUMNS - A short but impressive animation of two balls flying around in and
out of six pillars. Very fast animation and zooming as you move across this
raytraced scene. Player program included. Needs 4 Meg.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5140 ´
זלללללללל¶
FLI ANIMATIONS DISK 38 - An enormous animation which is so 'like-like' it
makes you cringe!
DRAGON - A massive winged dragon circles around and quickly zooms towards
you. The wing and body movements on the dragon are so well done that you'll
almost believe it's real. Watch out for those teeth, though! Needs 4 Meg.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5141 ´
זלללללללל¶
FLI ANIMATIONS DISK 39 - Another massive animation in 256 colours.
CYBERNET - A journey through Cyberspace. Impressive 3D graphics an animation
which looks like it could easily have been part of a cinema trailer
advertising the Internet. Needs 4 Meg and a hard drive.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5142 ´
זלללללללל¶
FLI ANIMATIONS DISK 40 - Two fishy offerings created with Autodesk Animator
on the PC.
FISH2 - An amusing underwater cartoon with a 'cool dude' in musical mood, a
swimming fish skeleton, discreet oyster and a Sebastian the crab look-alike,
all going about their daily business, not to mention the TRENDY yellow
(sorry green) submarine! Part 2 of this amazing tale on F.5145.
FISH4 - Only very loosely connected with fish! Starts off as a computer
analysis of a fossil, when then 'transforms' into the Autodesk Animator
logo.
Both animations need 4 Meg and a hard drive.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5143 ´
זלללללללל¶
FLI ANIMATIONS DISK 41 - Two more 256 colour animations.
FRACZOOM 2 - Journey to the centre of the fractal. A fast moving 'flight'
into the depths of a recursive fractal graphic. Real impressive stuff but
absolutely massive in size! Needs 4 Meg and a hard drive.
STARS - A small but amusing (slightly!) animation of two stars 'dancing' in
outer space.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5144 ´
זלללללללל¶
FLI ANIMATIONS DISK 42 - Another of those massive animations which barely
fits onto a disk!
DOLPHIN - A 'film' of a shoal of dolphins swimming around in an underwater
enclosure. Very realistically animated. Needs 4 Meg and a hard drive.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5145 ´
זלללללללל¶
FLI ANIMATIONS DISK 43 - Two superb 256 colour animations.
DRAGCAVE - Our unfriendly winged dragon from F.5140 flies through a dark
spotlight illuminated cave and out into the night sky. Classic animated
raytraced graphics.
FISH3 - Prepare to split your sides laughing at this one! An amusing tale of
a terrified feeble male fish dodging a love-struck overweight female fish.
Looks like a continuation of FISH2 on F.5142. Highly amusing underwater
cartoon action. Needs 4 Meg.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5146 ´
זלללללללל¶
FLI ANIMATIONS DISK 44 - Two more 256 colour animations from the PC.
DUDE - A speeded up animation of one of those flourescent lamps in which
bubbles of wax float around.
BOOKSPIN - A light sourced book spins into view on a blue sky backdrop. It
then opens up and flicks through a few pages of print. A true work of art.
Needs 4 Meg.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5147 ´
זלללללללל¶
FLI ANIMATIONS DISK 45 - Another two animations created with Autodesk
Animator.
PUNCHMA2 - A rather wooden-looking man moves forward and then throws a punch
at the screen. Set on a 3D background with a shadow following the figure's
movements.
BLIND - A venetian blind effect which reveals a poster of a car superimposed
upon a countryside backdrop. The picture appears and disappears as if
someone were opening and closing the blind. Needs 4 Meg.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5150 ´
זלללללללל¶
RELICS by Black Lotus - The first Atari demo from a new Swedish group. It
starts off with a superb guitar based intro. From there on, a great (non-
guitar) stereo soundtrack plays throughout. The first graphic effect is
semi-transparent 3D cube bouncing around the screen. Other similar type
effects include three solid 3D objects rotating and scaling and cutting
through each other to give an almost 4D effect. Shaded bobs are put to good
effect on a Space scene along with a 3D wireframe object made up from
hundreds of hexagons. The highlight of the demo is a raytraced scene of a
computer desk complete with computer and monitor. A graphic demo is running
on the monitor and comes right out of the screen, flipping several times as
it does so. For a first offering, it's better than most. RGB ONLY, needs 4
Meg.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חללללללללללללללללללללל†
´ S-F.5155 & S-F.5156 ´
זללללללללללללללללללללל¶
OBNOXIOUS by Inter of Independent - A massive demo which spans over two HD
disks. Inter are a new demo crew with six members and the fact that this
demo was a team effort shines through as it's one of the best to date.
There's lots of new effects as well as a fair few old ones too. It starts
off with a wiremesh face rotating and scaling and moves on to others which
include a triangular vector tunnel, shaded raster bars, a solid 3D tunnel,
vector balls and a mock up Wolfstein 3D scenario with texture mapped walls.
Some of the demo's most notable effects are created by distorting pixels
within faces to produce animated whirlpool effects. Other similar effects
involve two pictures distorting and melting into each other at the same
time. A superb effect involves the use of 'fire' in texture mapped walls,
wireframe objects and in the presentation of the credits. Obnoxious looks
more like a video presentation than a computer generated one in places and
really has to be seen to be believed. Even the end part is sheer brilliance
with a transparent 'bubble' passing over a marbled background, leading to 3D
'stone' tablets representing the individual sub-demos. Highly recommended.
RGB ONLY, Needs 4 Meg and a hard drive.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5158 ´
זלללללללל¶
EPIDEMIC MUSIC DISK 1 by EKO - A collection of high quality originally
composed stereo soundtracks presented in a nice demo setting. The intro
starts off with some impressive spline vectors and concludes with a dot
generated representation of the French flag blowing in the wind. The main
menu is two screens high with the top half displaying a graphic equaliser
and a continuous stream of multi-coloured solid 3D objects spinning around.
Below this is the music selection screen which is where you select from the
seven tracks on offer. All tracks are eight channel stereo and the quality
is very high. A nicely put together demo. RGB ONLY, Needs 4 Meg.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5170 ´
זלללללללל¶
POVERTY by Persistence Of Vision - Released on Christmas Day 1994, this demo
was originally destined for the STE as The Ozzymaniacs Slideshow 3. Due to a
twist of fate, it has ended up having overscan added as well as DSP based
tracker music and found its way onto the Falcon first. It consists of a
slideshow of almost 40 pictures presented in an unusual manner. Instead of
being displayed on a static screen one after the other, the pictures
'bounce' around on a 3x3 virtual screen, starting off too fast to focus on,
then slowing down. when you've seen all the pictures, press SPACE for the
end part, otherwise it will loop round continuously. Poverty only runs from
floppy and switches off your hard drive while it is running. RGB ONLY, Needs
4 Meg.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חללללללללללללללללללללללללללללללללללללללללל†
´ S-F.5239, S-F.5240, S-F.5241 & S-F.5242 ´
זללללללללללללללללללללללללללללללללללללללללל¶
LOST BLUBB by Independent - An impressive demo full of originality.
Multimedia finally bursts forth onto your Falcon's screen. The demo was
designed choreographed and performed by dancer rather than a programmer.
Having said that, it took a team of programmers and musicians to stitch the
7 Mb of data together! It starts of with a silhouette walking towards the
monitor and features countless graphic effects performed either on the
silhouette figure or as a background for her dance routines. These include
(but are not limited to) texture mapped 3D shapes, plasmas, 3D objects and
tunnels, embossed effects, burning wood, spirograph effects, various fades,
graduated fills, raytraced backgrounds, cardboard cutout type effects and
more. The dancer starts off in silhouette but things really get impressive
when you get full motion video clips of her dancing on computer generated
backgrounds as well as original video footage. All video footage is
original, not 'borrowed' from films and the same goes for the fantastic
stereo soundtrack which plays throughout. This production can only be
described as a true work of art. Winner of the Fried Bits III demo
competition. RGB ONLY, needs 4 Mb and a hard drive.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5243 ´
זלללללללל¶
BOUND2 - Yet another of those bouncy demos. This one features a 3D light
sourced ball (which looks a bit like an eye) bouncing around on its own
reflection.
BUILT IN OBSOLESCENCE by Digital Chaos - A short demo which features zooming
into fractals, impressive dot generated effects, 3D gourad shaded shapes, 3D
texture mapped objects, solid 3D objects intersecting each other and a fly
past over a superb fractal generated mountain landscape. Well worth a look,
the music's good too. RGB ONLY.
SATURNE2 by Hydroxid - A short demo with nice graphics and a great
soundtrack. Presumably this was their entry to the Saturne 2 demo
competition. RGB ONLY.
SATURNE3 - An impressive intro announcing the Saturne 3 coding party which
was held in April 1995. It was open to Falcon, Amiga, C64 and PC demo coders
and took place in Paris. The intro has some superb effects created from
nothing more than lines, great texture mapping on 3D surfaces and great
music. There's a choice of English, French or German text. Right click onto
the Saturne logo to change the language or onto the relevant heading to read
the text.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5247 ´
זלללללללל¶
CRYSTAL SUMMER CONVENTION II SLIDESHOW by Sunix The Extract - A collection
of over 20 digitised True Colour pictures from the event of the same name,
along with accompanying text about the event. They include pictures of
members of various demo crews including DNT, MJJ Prod, Dune, Fantasy and The
Hemeroids. A 50Khz 16-bit stereo soundtrack accompanies the slideshow. Needs
4 Mb.
JADE - This was Dune's entry into the Fried Bits II graphics competition. An
impressive picture accompanied by a great soundtrack.
JUST FOR FUN by Abstract - A short demo of the CSC II logo flying around the
screen, accompanied by the usual soundtracker music. Just For Fun is RGB
ONLY, the other two demos run on RGB or VGA.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5248 ´
זלללללללל¶
FEVER WEEK DEMO by Aura - A demo run up in a week while the author was down
with fever! It features as larger than screen picture bouncing around on an
overscanned screen. There's a few 3D light sourced objects flying around,
and a superb stereo soundtrack playing in the background. The accompanying
text is in both English and German. RGB ONLY.
FALCON 030 JUMPING PICTURE by The Twins - An impressive raytraced picture of
a snowman with a pneumatic drill! As the name suggests, the picture is
'jumping' up and down. It is accompanied by a 4 track 50 Khz soundtracker
MOD.
CUBE256 by Fantomas - A short demo of three rotating texture mapped 256
colour 3D cubes, with the obligatory backing track of course.
24 HOUR DEMO by The Extract. As the name suggests, this is a quick demo run
up in 24 hours. It is a three level True Colour parallax scroller. The
graphics are well presented and the music's great. Not bad at all,
especially for 24 hours of coding! 24 Hour Demo is RGB ONLY.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5250 ´
זלללללללל¶
MUSAXX COMPILATION 1 by The Chaos Engine - Starts off with a great picture
of a dragon which starts bouncing around the screen and drives you
positively cross-eyed! Press RETURN to fix the bouncing screen in place and
view the scrolltext. There are fourteen originally composed stereo tunes
which are diverse to say the least. They range from easy listening to house
music and disco music with a few other oddments in between. A lot of work
has gone into these compositions and all are well produced. Something for
everyone in this compilation. VGA or RGB, Needs 4 Mb.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5251 ´
זלללללללל¶
GUTENTAG by Avena - A simple but effective demo featuring a selection of
light sourced, gradient filled solid 3D shapes rotating and scaling in real
time. You can alter the speed and direction of the the rotation using the
arrow keys and the size/distance of the objects using the + and - keys. Also
on disk is a GIF advertising the BBS from which it was downloaded. Music
plays throughout. RGB ONLY, Needs 4 Meg.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5252 ´
זלללללללל¶
FRIED BITS III THING by Avena & Digital Chaos - There's quite a lot packed
into this demo. It contains most of Avena's effects since they produced
Dementia, and lots more besides. Clever use of smooth fast moving effects
gives the illusion of being drawn into and then out of, the screen as this
demo kicks off. There's about half a dozen different plasma effects, a
chessboard effect, rotation zoom, 3D texture mapping and more. A fly past
through a 3D world is particularly well done as is a face distortion which
bends and twists only to perform a complete and perfect reconstruction of
itself! Various patterns pulsate in time with the soundtrack and there's a
superb pond-like reflection technique similar to that used in the Osmosis
Demo on the STE. The whole thing winds up with superb True Colour mugshots
of the coders mapped onto the faces of a cube. As with everything from
Avena, this one's certainly worth a look. RGB ONLY, Needs 4 Mb and a hard
drive.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5253 ´
זלללללללל¶
E.X. ILLUSION by Akira - An original demo which has had a lot of work go
into it. It runs in 80 column True Colour overscanned mode and features
solid 3D light sourced objects, countless plasma stills, original
soundtracks and much more. The plasmas would not be out of place in an art
gallery, they're THAT impressive! There's a 3D maze which then lifts up and
spins before exploding into countless pieces. An impressive effect is
achieved by a transparent logo behind which shows a number of 3D objects
scaling and rotating in real time. E.X. Illusion makes heavy use of the DSP
and all effects are real-time calculated. In some screens, over 30 objects
are being rotated at once! The various sections of the demo are broken up by
some German poems, but don't let that put you off! They merely flash up on
screen momentarily. All other text is in English. E.X. Illusion is a well
presented demo worth adding to your collection. RGB ONLY, Needs 4 Mb.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5344 ´
זלללללללל¶
FUNCTION MAIN by Therapy - An entry in the Fried Bits III demo competition.
It starts off with a fire burning, then proceeds to various other effects
which include zooming into plasmas, real-time fractals, solid 3D objects
rotating and scaling in real time, raytraced graphics and 3D wireframe
'blurred' objects. An impressive DSP generated soundtrack plays throughout.
RGB ONLY, Needs 4 Mb and a hard drive.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5345 ´
זלללללללל¶
CLOEN VS MOONSPEEDER - Designed as a sort of advert for Cloe Raytracer and
the Moonspeeder game. It basically consists of a 'maze' full of raytraced
walls, with many panels having the spacecraft from Moonspeeder mapped onto
them. The spacecraft hovers over the landscape (within the panel) and
rotates from time to time. You can move around the maze using the mouse.
Needs 4 Mb.
BOUND 5 - Another of those 'bouncy' demos. This one features a picture of a
cheetah emerging from the jungle and has a semi-transparent 'glass' heart
bouncing around the screen. The heart has the Moonspeeder spacecraft mapped
onto it. RGB ONLY.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5346 ´
זלללללללל¶
FRIED BITS III 96K INTROS - One of the most popular demo competitions at
Fried Bits is the 96K intro. Various crews compete to see just how much they
can get into a demo which will pack down to under 96K. Some of the results
are quite astounding. This disk contains nine 96K intros (by Newline, Inter,
TSCC, The Chaos Engine, Cruer, Stax, DBA, Senior Dads, Sentry, Mr Ni and
TNB), the top three graphics submissions (by Agent T, Nike and JMS) and a
comprehensive list of how the voting went in all categories. Well worth
adding to your collection. Please note, some demos are RGB only, but most
work on VGA too.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5347 ´
זלללללללל¶
MOUNTAIN SPEEDER by Cruor - A zooming demo based around a picturesque
mountainous landscape. It just zooms in and out, focusing on various points
in the demo. A great MOD accompanies the demo. RGB ONLY, Needs 4 Mb.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5413 ´
זלללללללל¶
CHRISTMAS DEMO 1993 by It's All Relative - A seasonal slideshow created
using their Photoshow software. It displays a number of festive images
(photographic quality of course!) and these are accompanied by a superb
rendition of The Nutcracker Suite which was entirely sequenced and sampled
using Atari computers. Runs from any 80 column mode. Needs 4 Mb and a hard
drive.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5461 ´
זלללללללל¶
REALM OF DEPTH by Hydroxid - The first demo from a new crew on the Falcon,
this was their entry into the Fried Bits III demo competition. It starts off
with a cleverly animated French flag, the proceeds to a beautifully
raytraced logo. From there on the superb DSP generated stereo soundtrack
starts up and we're off. Realm of Depth features lots of different effects,
though no new ones. Having said that, the ones which are used, are very well
presented. These include semi-transparent circles, 3D solid light sourced
objects, lots of 'wibbly wobbly' effects and some superb blurred 3D
wireframe objects, all of which are rotating, some even scaling in real
time. The demo also features several unique hand drawn and raytraced graphic
screens, all being of a very high standard. The best effect, though, is an
animation of a 3D raytraced spacecraft. Well worth adding to your
collection. RGB Only, needs 4 Mb, must be run from a clean system as it
locks up if ANYTHING is in memory (even on a 14 Mb system!).
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חללללללללללללללללללללל†
´ S-F.5462 & S-F.5463 ´
זללללללללללללללללללללל¶
EVOLUTION by EXA - Another impressive demo from France, being their entry
into the GigaFun 95 demo competition. It features good music and sound
effects throughout and a number of excellent original graphic screens.
Features include a 'roto morf zoom' which is modelled on Sanity's Termfin
but the graphics change whilst being zoomed, and a solid 3D chateau which is
rotated and scaled in real time. There's also several gouraud shaded objects
which rotate and cut through each other, creating a '4D' optical illusion. A
short but very highly polished demo. RGB Only, needs 4 Mb and a hard drive.
Disable all Auto programs and ACCs first as the demo just fits into 4 Mb!
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5472 ´
זלללללללל¶
MPEG ANIMATIONS - A collection of short 'films' to watch on your Falcon.
Includes a player program.
HAWAII - A peaceful beach scene, followed by some Hawaiian dancers and
finally a yacht sailing towards Waikiki beach.
PRISM - A rotating ray traced prism with a reflection of a Greek temple on
its faces, set against a raytraced backdrop set in the desert.
QUME - A colourful raytraced QUME logo bouncing around in front of a
computer monitor.
SL9_CRASH - A short film showing a number of asteroids (or such like)
exploding as the collide with the surface of a planet.
TOASTER - Watch two well browned slices of toast come flying out of an
electric toaster!
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5473 ´
זלללללללל¶
MPEG ANIMATIONS - Two more mini-movies on your Falcon.
MONKEY - A short animation of an ape eating!
BLDVXIMG - A 'flight' into infinity. You zoom progressively deeper into the
centre of a fractal graphic. BLDVXIMG really needs 4 Mb but will play from
disk if you have less.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5535 ´
זלללללללל¶
AGGRESSION PARTY 2 - The first two demos on this disk were the top Falcon
entries in the 128K demo competition in Aggression's December '95 coding
party. Also on disk is a text file detailing the results of the competition.
PREVIEW by Aggression - Draws up a striking picture of a bumble bee and the
name Aggression, using plasma type effects, then progresses to a 3D flypast
through some buildings. RGB ONLY.
WHIRLPOOL by Extreme - Various plasma type whirlpool effects which draw your
eyes into (or out of) them. Similar to a kaleidescope. Even includes a
soundtrack in its 128K limit! RGB ONLY.
REVELATIONS by Psychosis - Starts off with a 'burning' effect, followed by a
raytraced logo. The demo itself is nothing more than a slideshow with
scrolltext, although the pictures (by Rank on the Amiga) are of a very high
quality. A total of 11 pictures and 2 MOD files make up this first demo from
a new British crew. RGB or VGA.
VIRTUAL CITY by Tony Bennett - A landscape complete with trees, houses,
rotating billboards, pyramids and so forth. It runs in True Colour at an
impressive 384x272 resolution and includes light sourced polygons, gourad
shaded polygons, light sourced and texture mapped polygons and 'glass'
polygons. You can move around the landscape using the mouse or keyboard (at
quite a speed if desired!). RGB ONLY, must be launched from an 80 column
mode.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5536 ´
זלללללללל¶
GERANIUM by The Hemeroids, EKO, EXA, Oxygene and Equinox - A combined effort
from several of the top French demo crews. This is one of the best demos
around. It features several examples of pixel distortion effects, impressive
plasma generated effects and texture mapped polygons. Perhaps the most
impressive of all is its 'glass' polygons, transparent 3D objects which give
the same distorted visual effect as a magnifying glass as they pass over the
background image. Other features include several raytraced screens, a 3D
fractal graphics type effect and the rotating and scaling of 3D polygons
(including that of a 'human' head) in real time. If that's not enough
there's a pixel stretching morphing style effect and a new effect which
resembles a sort of underwater rippling action. This demo won 1st prize in
the 1995 GASP demo competition and it's not difficult to see why! RGB ONLY,
Needs 4 Mb.
X-PERIENCE by Abstract - Their entry in the 'Place To Be Again' demo
competition. This one has a proliferation of gourad shaded 3D objects, dot
generated 'solid' 3D objects, solid 3D vector objects, fractals texture
mapped onto a rotating cube, pixels distorting effects and superb raytraced
pictures. A sub-section of the demo features several multi-coloured solid 3D
objects all rotating and scaling in real time and interacting with each
other. If that's not enough, there's solid objects passing through each
other to create a 4D illusion, and a 3D village with lots going on. Another
well produced demo. RGB ONLY, Needs 4 Mb.
Both demos on this disk are accompanied by great soundtracks.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5632 ´
זלללללללל¶
YEPYHA DEMO by The Toons - The first demo by a new Falcon group formed
mostly from the old Megabusters. It starts up with a snow type display like
you get on a TV having reception problems. It then goes on to simulate a TV
being set up and switched to the video channel. The demo then starts up
properly. Yepyha features lots of high quality artwork (some of which is
raytraced), a well presented original (even unusual) soundtrack and a number
of special effects. These include semi-transparent circles, 3D wireframe
graphics, gourad shaded 3D shapes rotating any scaling in real time, a
texture mapped semi-transparent 'rubber' ball and some magnifying glass type
effects. A short demo but of the highest quality.
X-PERIENCE by Abstract - Their entry in the Place To Be Again demo
competition. If features 3D gourad shaded objects, multi-coloured 3D dot
generated objects (lots of them), multi-coloured 3D objects rotating and
scaling in real time, 4D effect with solid objects passing through each
other, lots of raytraced graphics, two stereo soundtracks and much more.
Makes use of the DSP for all effects. Well worth adding to your collection.
Both demos on this disk are RGB ONLY and need 4 Mb.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5682 ´
זלללללללל¶
SYMPOSIUM by Hydroxid - Their contribution to the Symposium 96 demo party. A
great demo which packs a lot of punch for its size (it actually fits on one
disk!). Features an impressive distortion of a woman's face (you've never
seen such a smooth transformation at speed!) and lots of DSP based dot
generated objects, some of which are unusually shaped. There's a few
original graphic screens, one of which uses the magnifying glass effect. It
that's not enough you get the 'burning embers' effect, a rubber type
illusion on the Hydroxid logo and more... Finally it ends with the credits
and greetings which are given in both English and French. Well produced demo
with a superb original soundtrack composed specifically for the event. RGB
ONLY, Needs 4 Mb.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חללללללללללללללללללללללללללללללללללללללללל†
´ S-F.5683, S-F.5684, S-F.5685 & S-F.5686 ´
זללללללללללללללללללללללללללללללללללללללללל¶
DEMOLITION by Imponance and The Dead Hackers Society - The winning entry in
the 1996 Aggressive II demo party. Starts off with some light sourced 3D
objects then goes on to a dot generated tunnel, perhaps the best of its kind
with multiple coloured sections and a real illusion of movement. It is set
to acid house type music with accompanying graphics featuring around the
middle of the demo. There's quite a few graphics effects like an image
distorting in real time over a semi-transparent static background, a
'burning embers' type effect with the authors' hates as the 'feature' and
there's an amusing cartoon drawn from shade bobs. A massive demo with lots
going on, so where's the catch? It needs 4 Mb of RAM, 6 Mb of hard drive
space and is RGB ONLY.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5697 ´
זלללללללל¶
BALLS IN 96 by Headache Projects - A 96K intro which starts off with the
words Wolfenstein and Doom mapped around two spheres. It then progresses to
a couple more interesting texture mapped spheres. Doesn't run on 14 Mb
machines. Uses DSP for soundtrack, so needs to be run on a clean system.
EARTH by Gaston - A rotating globe which bounces around the screen. Makes
clever use of sphere mapping. DSP generated soundtrack, so prone to crashing
unless run on a clean system.
WAIWALA by NCC - Their entry in the Place To Be Again demo competition. A
short intro which features the waiwala logo and spline vectors, followed by
a real time zoomer. It ends in a nicely presented credits screen.
ROTOZOOM by Gen & Wax - A True Colour real time zoomer which runs as an ACC.
You can run this photographic quality zoomer within its own window on the
Desktop or from inside your favourite application! Includes full Visual
Assembler source code.
SCHWABEL by Bernd Hübenett - An example of a real time generated plasma
effect which changes as you move the mouse. Includes full assembler source.
All demos on this disk are RGB ONLY.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללללללללללללללללללללללללל†
´ S-F.5815, S-F.5816, S-F.5817 ´
זלללללללללללללללללללללללללללללל¶
THE KEFF DEMO by An Cool - He's back! After a long absence from the demo
scene, Mr TCB graces our screens again, courtesy of his Nordic Atari Show
'96 demo, Keff. No new tricks in this one but originally presented. It
features countless full screen ray traced scenes, (the boy's face is too
real to be raytraced yet too 3D to be digitised!) most of which are new.
There's also a number of interesting effects with shade bobs and the
obligatory tunnel sequence. Being An Cool, there's no way you can avoid the
scroller! It's huge and gets a bit confusing when several of them start
wobbling around the screen. Undoubtedly the best effect is the last one
which features a raytraced goldfish which appears to be emerging from the
screen and has some nice line generated effects running in the background.
There is of course a stereo soundtrack running throughout. One of his better
Falcon offerings. RGB ONLY. Needs 4 Mb and a hard drive.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5818 ´
זלללללללל¶
THE MOST WANTED by Scarface - The first demo by a new crew and their entry
to the Place To Be 4 demo competition. After a couple of intro screens you
get a solid 3D light sourced spacecraft flying around a moving starfield.
There's quite a lot of of phong shaded 3D objects, all of which are
excellent, and an example of real-time texture mapping where the texture
changes constantly. Some of the plasma effects are impressive as is the
real-time zoomer which runs across a multi-screen image. Good music,
graphics and effects. Well worth adding to your collection. Must be run on a
completely clean machine or it locks up. Needs 4 Mb and a hard drive, RGB
ONLY.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5819 ´
זלללללללל¶
X-TASIE by TRIO - Starts up with the Windows 95 loading sequence then moves
to an uninspiring intro screen. Things can only get better from here and
they do! There's a 3D light sourced cube rotating on a static background
followed by a tunnel effect generated from a raytraced image. The now
popular burning embers effect is put to good use and there's a Sanity type
3D zoomer which flies in and out of a scrolltext on a plasma type
background. Finally there's a couple of texture mapping effects onto a 3D
rotating cube. Ending as it began, there's the long convoluted Windows 95
shut down sequence, only it's faster on a Falcon! VGA or RGB (although I
couldn't make it sync on my RGB). Needs 4 Mb and a hard drive.
96K INTROS - Two short demos squeezed into 96K or less, released at the
Place To Be 4 Demo Party.
BIG SH*T by The RDT Crew - A snake-like effect make up from fractal graphics
with balls mutating from the main structure and bouncing around the screen.
Needs to be run from 80 column display. Highly original! RGB or VGA but
takes about 2 mins to start up on VGA!
BOUND 42 by MJJ Prod - Clever use of flame effects to display the MJJ logo
and other effects. Includes a 3D tunnel and a texture mapped bouncing sphere
with a face on it and 3D light sourced objects. How do they do it in 96K?
RGB ONLY.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5820 ´
זלללללללל¶
GLOOP by The Misfits - Starts off with a multi-coloured starfield then goes
into various effects with semi-transparent objects, impressive fast, smooth
dot generated effects on raytraced backgrounds and a real-time zoomer. It
then progresses to the main demo! This consists of countless excellent
effects such as texture mapping onto the oddest of surfaces, burning embers,
phong shading and much more. Great music throughout. I'm impressed! Needs 4
Mb.
RGB RIENE by New Beat - A short but amusing intro in which a picture of the
author is split into its red, green and blue components and bounced around
the screen separately. The music is a highly jazzed up version of the
Rainbow Islands theme tune in glorious stereo!
DAWN OF POWER by Sector One - Another of those 96Kintros, this time it's
from the Gigafun '96 competition. Starts off with a cleverly animated Sector
One logo then goes into a number of pattern based and dot generated effects.
Not bad for 96K! All demos on this disk are RGB ONLY.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5821 ´
זלללללללל¶
BUGS FROM OUTER SPACE by Impulse - A preview was shown at the Fried Bits III
competition and this is the finished article, winner of the NAS '96 demo
section! It opens with an animation of a meteorite crahing on earth followed
by an equally impressive Impulse logo, both raytraced. We then progress
through numerous screens of solid 3D objects, raytraced images, animations,
real-time zoomers, fractals and more. So you could be fooled into thinking
this is just another demo. Wrong, it's not what it does but how it does it!
An animated globe, pixel precise raytracings, perfectly animated pieces and
a superb soundtrack. Even the credits are worth watching! You can even hook
it up to your Hi-Fi and pipe music from the Hi-Fi into your Falcon in place
of the supplied soundtrack. Needs 4 Mb, RGB ONLY.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5822 ´
זלללללללל¶
FIRESTARTER by Shadows - An impresive debut from another new group of
coders. This one is crammed with special effects, some of which are
original! Effects include a bouncing sphere which magnifies the background
image as it passes over, 'burning' vector objects(morphing in real time),
real-time zoomer working on two pictures at once, an animated face which is
so abstract yet so human in expression, various 'shadow' effects, texture
mapping and plenty more. Impressive to say the least! Needs 4 Mb, RGB ONLY.
INTERCON 96 by Inter - An invitation to the InterCon '96 demo party. In just
about 150K you get the choice of two MODs to listen to, a short intro, then
a graphic screen with full details about the party. Amazing what you can do
in 150K!
DCCPARTY by Juri & Melcus - A short intro announcing the Dresden Coding
Convention. Features a nice silhouette of the Dresden skyline but is
otherwise nothing special. Needs to be run from floppy in ST low res.
MAGNET 9 by Censor Design - A short demo with lots of wierd pattern effects
and a heavy rock soundtrack. Reminds me a bit on the ST program Zonk!
All demos on this disk are RGB ONLY.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5823 ´
זלללללללל¶
O-TENTYX by Adrenaline - One of their best demos to date. It features the
usual original graphics and sound along with various well produced effects
including solid 3D light sourced objects (racing car, Ferrari and futuristic
spacecraft), wireframe objects, an odd fractal based effect, plasmas,
raytraced title screen, a bizarre running water-type effect and more. Needs
4 Mb and a hard drive. RGB or VGA.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5885 ´
זלללללללל¶
INTERCON '96 - A collection of all the Falcon based demos, graphics and MODs
created for the demo coding party of the same name.
PLASMAFIRE by ESCAPE - Starts off with a 'burning embers' effect then
progresses to several other plasma based effects. Amazing when you consider
that the demo is only 4K! RGB ONLY.
LOST - A flypast showing a texture mapped overhead view of a huge maze.
Another 4K miracle! RGB ONLY.
DROOLING by Check Point - A burning 3D cube rotating in real time and a
'burning embers' effect on the Check Point logo which periodically
disintegrates into ashes. You even get a soundtrack, all in just 34K! RGB or
VGA.
STRATA - An impressive 3D raytaced scene by Animal Mine.
SUN - An image showing the Sun setting on a Chinese/Japanese(?) Pagoda.
WORM 5 - A hilarious raytraced image of a worm impersonating a 'hippie'!
MODULES - A collection of 5 MOD files (one is in XM format!) composed
specifically for the event. MODs are Jumping Acid, Astralebene, Checkered
Subgliep, Death Of An Angel, Dresospetremix. These have had to be compressed
to fit onto the disk and must be decompressed to a hard drive (they self-
extract) or extracted manually to floppies using ST Zip (F.4351). Please
note, some MODs need 4 Mb. All can be replayed using the DBE Tracker demo on
F.5637, although they are compatible with most other players.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5894 ´
זלללללללל¶
MAGRATHEA by TSCC - A couple of great intros take you into this MODule
compilation. It starts off with a 'flight' across an undulating landscape.
From here you get a burning embers effect along with some scrolltext,
followed by some information on the forthcoming MODules. Press ESC to exit
to Desktop and choose the module you wish to listen to. The choices are
CHEWING GUN, MYSTIC LOVE '96, DOUERORGASMUS, RUNNING, SIBIRIAN SUN &
WINTERMUTE, all of which are replayed in glorious 50 Khz stereo using the
Sirius Player.
ICE by Laser - This latest offering from Laser features 3D texture mapped
objects, several raytraced screens and a catchy soundtrack. The texture
mapping is particularly clever in this one. The journey to the centre of the
3D tunnel is particularly effective too as the tunnel is created from a
raytraced image. The quality of this demo's good, pity it's so short! Needs
4 Mb, RGB ONLY.
TRPINTRO by Therapy - A short demo which starts off with a real-time zoomer
then demonstrates a couple of real-time bumpmap effects. This was their
entry in the 96K Intro section of the Gigafun '96 demo coding party. RGB
ONLY.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5905 ´
זלללללללל¶
JOINT VENTURE DEMO - As the name suggests, this demo features the combined
efforts of more than a dozen coders, graphics and music men from various
demo crews and was put together at the Symposium 96 demo party. It starts up
looking like it has crashed, then the music starts up! There's texture
mapped spheres, multi-coloured plasma effects, impressive graphic screens,
unusual kaliedescope effects, texture mapped 3D tunnels, an odd multi-
coloured rippling effect and more. An excellent example of cooperation
between the European demo crews. It's even worth 'staying behind' for the
credits! RGB ONLY, Needs 4 Mb.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5906 ´
זלללללללל¶
SYMPOSIUM '96 BITS - A collection of the best of the rest from this demo
coding party.
4KTRO - Would you believe it possible on a Falcon? Yes, a collection of four
demos, each of which occupies 4096 bytes (or less) of disk space!
A Rh+ by TSCC - A selection of 3D wireframe objects (some rather complex)
rotating against an ever changing backdrop. RGB or VGA.
GURKENSALAT by Laser - A short 'film' featuring 6 different solid 3D
spacecrafts flying across a starfield and engaging in battle. RGB or VGA.
EWIGKEIT by Sebastian of Spirits - A spinning globe, 3D wireframe objects, a
solid texture mapped 3D animation, burning embers effects and a religious
message all in 4K! English and German versions included! RGB or VGA, needs
4Mb.
DBA 4KTRO by OTM - Simple but effective, transparent large text wobbling
over a scrolling background. BSE+ by TNB - Lots of colourful plasma and
fractal type effects. RGB ONLY.
96KTRO - The popular 96K intro was eagerly contested at Symposium. Lets see
what was on offer.
DBA 96TRO - In half the allocated space we get colourful wavy tubes and
music to go with it. RGB ONLY.
PHONG by Sentry - An excellent example of phong shading on a rather odd
looking rotating shape. Music plays in background. This is followed by a
real-time zoomer into a scenic landscape. RGB ONLY.
BUGS by Trantor of ADM - starts of with some clever text efects then goes
into a real time zoomer on a woman's face and finishes off with an unusual
colourful plasma/shadebob effect. RGB ONLY.
SYMP96INV - The official invitation to the demo party. This is the largest
demo on the disk and features impressive stereo sound, several 3D texture
mapped objects and of course everything you'd ever want to know about this
multi-platform gathering of demo coders. RGB or VGA (no music on VGA), needs
4 Mb.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5984 ´
זלללללללל¶
MUSIC COMPILATION 3 by Independent - Another excellent compilation of 7
original tracks by members of Lazer, Animal Mine and Risk. Each tune seems
to take forever to load so you are advised to install this demo onto your
hard drive for speed. Having said that, the quality is amazing and well
worth the wait. RGB or VGA.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5994 ´
זלללללללל¶
INVISIBLE by Aggression 2 - This demo was run up as an invitation to the
Aggressive 2 party in December 1996. It starts off with some impressive
pixel mutating effects based around a human eye, then other images are
introduced. This proceeds to the actual party invitation itself. So why is
it called Invisible? If you run it on a VGA monitor, you only get the sound,
the demo itself is invisible!
PLASMA by Martin Steen - A simple yet effective plasma effect created in
real-time using just a few kilobytes. There's a special optimised version
for those of you who have a 68881/2 FPU which takes only about 10% of the
time to calculate the plasma. RGB or VGA.
EXTRACTE by EXA - Their entry to the Gigafun '96 demo competition. It's a
short demo but features some excellent 3D objects with phong shading and
double-buffered gourad shading calculated using the DSP. There's also a fly
past over a landscape featuring the names of the top Falcon demo crews. Well
worth a look. RGB ONLY, won't run on 14 Mb machines.
EYES & EYES 2 - As you move you mouse, two eyeballs follow the movements.
Both versions are much the same except that they move in different ways. VGA
ONLY.
SILICON - Some small demos from the Siliconvention. 30L COKE - Random
pattern generation in just 4K! BUGBEAST - A torchlight effect on the TSCC
logo. Impressive and under 4K too! TSZ - A walk through a texture mapped 3D
maze in under 4K. 6SIEVERT by TSCC - Solid 3D light sourced objects, stereo
sound, an impressive logo and more in 96K. Yes it this possible, this demo
proves it! GIVE_YB - A GIF image of two teddy bears. XDREAM - A MOD file and
a rather odd one at that. These last two were presumably entries into the
graphics and sound competitions. All the Siliconvention demos on this disk
are RGB Only except for BUGBEAST which runs on RGB or VGA.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5995 ´
זלללללללל¶
IT by Shadows - Don't panic! It looks like the screen has corrupted when it
starts up. Wait a few seconds and you're in for a real treat. Most of the
graphics in this demo are raytraced so the quality is high. There's solid 3D
objects (the brass tubular effect is amazing). 3D tunnels (the whirlpool
effect's not bad), various texture mapped objects (some weird effects here)
and much more. The demo is fairly short but graphically and sonically, very
well produced. A highly polished (or should that be Polish?) demo. RGB ONLY,
needs 4 Mb and a hard drive.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5996 ´
זלללללללל¶
IGNIS by Pandemonium - This was the contribution of another Polish crew to
the Siliconvention demo party. Effects include multi-coloured gourad shaded
3D objects (some of which are semi-transparent), burning embers effects
(displaying the names of the top Falcon coding crews), burning vectors and
the roving magnifying glass effect. Excellent graphics and sound throughout.
SILI CON CARNE by Escape - Another Siliconvention entry. Effects include dot
generated patterns, plasmas, new effects which look like a cross between
shade bobs and plasmas, 3D wireframe objects and impressive 3D tunnel
effects. Great graphics and sound from the programmer of ESCape Paint. Both
demos on this disk are RGB Only and need 4 Mb.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.5997 ´
זלללללללל¶
SONOLUMINESZENZ v1.2 by Avena - Another Siliconvention release. Starts off
with a raytraced sky then proceeds to a fly past over a computer generated
landscape. There's a few underwater animations including fish swimming,
followed by an impressive animation of a dolphin. This leads to numerous
texture mapped objects (bees, trees, human heads and abstract objects)
rotating in real time. The most impressive effect is a light sourced ball
which morphs smoothly into several different objects. There's a couple of
raytraced screens too. All in all one of the best animated demos in a long
time. The soundtrack's pretty good too. RGB Only, Needs 4 Mb.
VERSION 2 by Cream - A send up of the Sonolumineszenz demo just for fun. It
does near enough everything the main demo does, just in a very primitive
way. It also occupies only 30K! A space filler which is nothing more than a
good laugh.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.6008 ´
זלללללללל¶
CRAZY CHIPPIE DEMO by FUN - A collection of over 200 short tunes crammed
onto one disk and presented in a tape-deck type interface with all the usual
controls. The selection is most re-arranged chip music from old ST games and
demos but there's also TV theme tunes and pop tunes too. All are in standard
MOD format and can be played at 12, 25 or 50Khz with the supplied player or
indeed any good MOD player. Over 200 MODs on one disk, I can't believe it
either!
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.6009 ´
זלללללללל¶
MODULATION by Checkpoint & ESCape - A collection of 13 original MODs to
listen to with a scroller and animated plasma generated background. The
music style varies from one MOD to another but all are very well done. A
great advantage of this demo is the fact that the MODs are contained within
the program so there's no disk accesses once loaded. RGB or VGA, needs 4 Mb.
Doesn't run on 14Mb machines.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.6010 ´
זלללללללל¶
4KTROS - Two 4K intros from Siliconvention '97. 30L COKE - A graphic screen
which is a cross between True Colour plasma and fractal effects done in real
time in order to squeeze it into 4K! ICE RAIN by EARchaeopteryx - Starts off
with music and plasma effects then goes into a fireworks animation with logo
onscreen, all in just over 3K!
GRAPHICS - A collection eight award winning graphic screens from the
Siliconvention. Supplied in GIF and TGA formats. Viewer program included.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.6039 ´
זלללללללל¶
SHORT DEMOS - A compilation of 8 short demos. All are of a good standard and
many were from demo competitions.
FUNTRO #1 by FUN - A small demo made for the Dusseldorf Messe 1996. It
displays the FUN logo, splitting up the RGB planes and shows a well drawn
cartoon. Music plays throughout.
FUN XMAS - A Christmas scene and seasonal message from FUN. Leave it running
long enough and everything will get covered in blue snowflakes!
JAMHOUSE by Unit 17 - An originally composed 8 channel, 25Khz house mix
(using Copson Data's replay routines) from Sweden. Graphics are nothing
spectacular (a logo and pulsating colours is all you get) but this is one of
the better acid house type demos around. It needs to be run from ST low res.
LED DEMO by Goof & Fox - One of the demos at the SILIconvention was created
on one of those LED scrolling displays, rather than on a computer. They
build the LED display and wrote the demo along with other coders. Obviously
the 'real' demo can't be shown on a computer so they did this computer
version of it! Runs in 640x200 mode in 16 colours, best viewed from a
distance. Unique if nothing else!
MAIRIE CHRISTMAS by Scarface - Another Christmas '96 demo. This one features
gouraud shading, texture mapping, plasma effects, excellent graphics and an
impressive soundtrack. A classic as shortros go!
NOT SO FUN - Fun's 96K intro at the SILIconvention. The FUN logo bounces
around a patterned screen and various other 3D objects make an appearance.
Music plays throughout.
4KTRO by OTM of FUN - True Colour patterned effects (calculated in real
time) followed by a wibbly wobbly scroll. Amazing what you can do in just
over 2K!
P2B5 - An invitation to the Place To Be 5 demo coding party. Features a
number of 3D light sourced objects (apples, dogs, cow, toaster etc) rotating
and scaling in real time. There is of course all the information about the
demo party too. Great music plays throughout. Rather too good for a party
invitation!
NOTE:- FUN XMAS, JAM HOUSE and P2B5 run on VGA or RGB. The others are RGB
only.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.6062 ´
זלללללללל¶
FLI ANIMATIONS DISK 46 - Two excellent animations.
MORPH1 - The now famous morphing sequence (stills were featured in the old
Atari mags) of a woman's face transforming into that of a cheetah. Obviously
created using Apex Media as it's a True Colour animation and AutoDesk
Animator (PC) only supports 256 colours. It runs a bit fast for my liking
but can no doubt be slowed down if you have Apex. Well worth seeing.
NEXTEN02 - An AutoDesk Animator "film" of a 3D model for a Starship
Enterprise replacement. Very well drawn and animated.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.6063 ´
זלללללללל¶
FLI ANIMATIONS DISK 47 - Two more AutoDesk Animator creations.
WALKER1 - How many of you remember the Walker Demo on the Amiga (converted
to the ST) in which a Star Wars AT-AT walks past an Amiga, firing off its
guns? Well this is an animation loosely based on that, featuring an ST
rather than an Amiga.
HANGER1 - A humorous animation set in Outer Space. A spacecraft enters a
hangar for refuelling and there are a few odd-looking creatures flying
around.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.6080 ´
זלללללללל¶
FLI ANIMATIONS DISK 48 - Three more FLI type animations, probably created
using Apex Media (as they are True colour rather than 256 colour).
BENZINDY - Watch a classic Bentley morph into a racing car.
DATELINE - Designed as an advert for an Atari based BBS, this one features
an ST, monitor and disk drive with the famous "screaming mouse" animation
incorporated into it. ROT_FUJI - A "glass" 3D Atari logo rotating over (and
reflecting into) a marble slab. Excellent quality animation.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חללללללללללללללללללללל†
´ S-F.6121 & S-F.6122 ´
זללללללללללללללללללללל¶
ANY COLOUR YOU LIKE by Shadows - Starts off with some rather drab single
shade shape animations then delivers some excellent bumpmaps. There's a
video clip of traffic on a motorway with wierd shadebob type effects and
some colourful rotational and light sourced animations. Other effects
include shaded 3D objects passing through each other, a "square" tunnel, a
star shaped tunnel, plasma efects and more. Plays a wierd (almost eyrie in
places) soundtrack throughout. Needs 4 Mb and a hard drive.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.6148 ´
זלללללללל¶
ORNETA '97 COMPILATION - A collection of the winning entries from the demo
party of the same name.
4EVER by Dead Hackers Society - Real-time zoomer (Sanity style), bumpmaps,
3D tunnels and more, all in 4K. RGB or VGA, Needs 4Mb.
BLUE by New Beat - A 3D fly past followed by some real-time zomming, all in
4K.
WILDFIRE - A 4K demo by Wildfire which features a real-time fractal
generator followed by a dot-generated animation.
INSANITY by Cobra - The winning intro at Orneta '97. It features the Cobra
logo done as a BUMPMAP with several different lighting effects. There's also
a real-time zoomer on the programmer's face, a plasma generated 3D tunnel
and a 3D tunnel based around the same face used earlier. They've even
squeezed a stereo soundtrack into this 96K production! RGB Only.
INTO THE PENTAGRAM by Pandemonium - Another 96K Intro, though it seems to
have strayed to around 125K! Features several solid 3D light sourced objects
rotating in real time. One of these is semi-transparent, giving an excellent
effect. Soundtrack plays throughout. RGB Only.
PICTURES - The winning graphics from the competition. These consist of
HEMO_BP.GIF, PRINCEIN.PCS, TRANZWES.PC1, WEICZOR.GIF. You will require an
appropriate image viewer to see these.
MUSIC - All music entries from Orneta '97 may be found on F.6146.
CANARI by MJJ Productions - The winning demo in the Place To Be 5 demo
competition. Starts off with a light-sourced background which resembles a
sheet of copper. This has bumpmap generated images of the demo crew
superimposed on it. Other effects include some plasmas, a 3D spinning cube
with the bump-mapped faces on it and a real-time morph of someone's face!
It's great to see some new effects creeping into demos. Rather short but
very impressive. Needs 4Mb, RGB Only.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.6149 ´
זלללללללל¶
AGGRO2 - The three 4K Falcon entries to the Aggressive Party II in 1995.
GAME OF LIFE by Extreme - A 3D pyramid made up of ever changing dot patterns
with pixelated mutating dots superimposed over it. Obviously based on the
cell generating/degenerating "game of life".
IMP - A 3D rotating object (fractal-like in appearance) dances around for a
while and is followed by a colourful static screen.
NOCREW - A tall scroller followed by a 3D mini-landscape. All three AGGRO2
demos are RGB only.
LASSEREINBONG by Stax - A small demo with a handful of effects including
zooming in on a chequered pattern, dot generated effects, 3D wireframe
objects, shaded rolling tubes. A soundtrack plays throughout.
TUNNEL by Tat of Digital Chaos - A journey through a 3Dtexture mapped
tunnel. One of the better tunnel-type effects. Press RETURN to start the
effect. RGB Only.
TECHNO by WRC - A rather basic demo in under 50K with rather basic effects.
I assume it's meant to be treated as some sort of joke? RGB Only.
LOTUS by Nature - A very early version of a Lotus-type car racing game. All
you get is a fast moving texture-mapped track with the ability to alter the
viewing angle. Having said that, if the game ever appears, it could be very
interesting if the texture mapping's anything to go by. VGA Only.
MADVGA - Fast moving dot patterns are all you get in this tiny demo. VGA
Only.
P2B5 - The remaining entries to the Place To Be 5 demo party in 1997.
CODEPORC by Wutan Extremist Group - Runner-up in the demo competition, this
short piece features dot-generated effects, a walk-through a texture mapped
DOOM-style landscape, an excellent "waterfall" type effect and a rotating
fractal based effect. A soundtrack plays throughout. RGB Only.
TRISOMIC - Third placed in the demo section, this offering needs a massive
14Mb of RAM to run. We only have 4Mb machines, so there's no description on
this one. Try it if you have the power!
TRIOFIRE by Trio - A continuous burning effect in this 96K intro. RGB Only.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.6150 ´
זלללללללל¶
CHIPPIN FOR AIR by The Dead Hacker's Society - A music demo by DHS. It
consists of 10 excellent quality originally composed stereo soundtracks, all
selectable from a main menu screen. These have all been created from sound
chip music and converted to 49Khz 4-channel MODs.
CHIPPIN FOR AIR 2 - DHS return with a second compilation, but this one
features 10 new/remixed sound chip pieces converted into 3-8-channel MODs!
Another excellent quality music compilation. Between the two compilations,
there's over half an hour's listening material on this disk.
MAGGIE 24 INTRO by New Beat Developments - If you haven't seen Maggie 24 (on
F.6144), this is its intro. It features a great soundtrack with a few
special effects. It's rather short but well produced. After all, it is just
an Intro!
All demos on this disk need 4Mb but run on RGB or VGA.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.6246 ´
זלללללללל¶
DREAM DIMENSION by Dead Hackers Society - This first DHS demo of 1998 is a
rolling demo of various special effects. It starts off with a raytraced DHS
logo then moves on to a double-tunnel effect where the tunnels bounce over
each other. Then there's a bump mapped zoomer followed by what can only be
described as unique tunnel effects and some excellent plasmas. Various other
psychedelic plasma effects and more excellent variations on the tunnel
effects theme (including a bump mapped tunnel and a twisting tunnel)
complete this production. To call this demo unusual is an understatement,
but it is very well produced and definitely worth seeing. Read the text file
on the disk before running. Needs 4Mb and a FPU.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חללללללללללללללללל†
´ F.6247 & F.6248 ´
זללללללללללללללללל¶
JUST MUSIX 3 by Dead Hackers Society - Another sonic compilation from DHS.
This one features five original MOD files played from an impressive main
menu. The MODs are excellent in quality, each being around 500K in size!
They range from 4 to 16 channels and are classics in their own right. The
menu features a plasma generated tunnel effect and you can control the
colour, speed, direction and rotation of the tunnel. You can also change the
volume of the music, colour of the text messages and background colour on
the DHS logo! MODs are FORBID, FREQUENT, SUMMER, SWEET and XANTHOU. Needs
4Mb and a hard drive.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.6249 ´
זלללללללל¶
MODULATION VOLUME 3 by Escape & Checkpoint - A collection of 13 original
stereo soundtracks by 505 of Checkpoint. These are selected from a main menu
which features impressive plasma effects, 3D push-in buttons and just about
every customisable option imaginable over the playback of the music. Another
top class music collection. MODs are BASNTEKK, BEAUTY OF PAST, HARD ATTACK,
HEROS, HIGHSPEEDKILL, NEVER CHILL, NO BRAIN, PARADISE, SLEEPLESS, SMILE,
SUNDAY MONDAY, VIRTUAL TERROR and WHERE. Needs 4 Mb.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.6250 ´
זלללללללל¶
ALL DRESSED UP by Wildfire - Really just a collection of five 256 colour
Manga pictures and five classic ST pictures with a stereo soundtrack playing
in the background (plays through the monitor so it's silent on a VGA
monitor!). Needs 4 Mb.
SNOWTRO by The Resevoir Gods - The first ever Christmas demo by RG. A
rendition of Jingle Bells, some seasonal snow falling, along with the usual
excellent graphics and sound you'd expect from RG. Includes different
Christmas Cracker jokes each time you run it! Short but sweet!
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.6251 ´
זלללללללל¶
LIQUID SUNSHINE by Dead Hackers Society - The followup to Dream Dimension on
F.6246. It follows much the same line, starting off with a 3D rotating ray
traced DHS logo, followed by a plasma tunnel. There's also a real-time
plasma based zoomer and a star shaped tunnel effect. The customary stereo
soundtrack plays throughout. Needs 4 Mb.
THE NI DEMO by Fisk Kompaniet - The first demo by a new Swedish crew. It
features a house flying around a moving starfield! Needs to be run from an
80 column mode.
128 JULIA by The Dead Hackers Society - A True Colour fractal demo in 128
bytes!
128 KRAWL by The dead Hackers Society - the Atari logo moving around the
screen, leaving a trail behind it, all in 128 bytes!
PASTA 128 by The Resevoir Gods - Another of these 128 byte intros. This one
draws a pyramid made up from lots of lots of smaller pyramids created out of
fractals.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללל†
´ F.6256 ´
זלללללללל¶
MERRY CHRISTMAS 1997 by Dead Hackers Society - An excellent seasonal
offering from DHS. It features three medleys of Christmas music and three
seasonal backdrops which would not be out of place on a Christmas card. As
you would expect from DHS, both music and graphics are of a very high
standard. Needs 4Mb.
לללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל
חלללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל†
´ END OF ENTERTAINMENT DEMOS SECTION ´
זלללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללללל¶